Gynk Clayton, Female Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is silver and curly. Her amber eyes dart from person to person.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born a particularly ugly child, much to the horror of her parents. She married young, but lost her spouse to drow. She used her abilities to travel the world and help people.
Motivation: She feels kind of lost in life.
Ideals: Philantrophist, Logical. Flaws: Ugly, Depressed. Bonds: Poor, Enemies. Occupation: Engraver
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 17)
Armor Class 12
Hit Points 81 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 11 (+0) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 9000 gp. Amethyst (110 gp). Azurite (16 gp). Deep green spinel (110 gp). Aquamarine (1500 gp). Alexandrite (1500 gp). Fiery yellow corundum (500 gp). Rose (50 gp). Jet (110 gp). Blue quartz (16 gp). Violet garnet (1500 gp). Lapis lazuli (16 gp). Red spinel (110 gp). Bloodstone (50 gp). Black pearl (1500 gp). Alexandrite (1500 gp). Blue sapphire (500 gp). Aquamarine (1500 gp). Aquamarine (1500 gp). Tiger eye turquoise (16 gp). Pink pearl (110 gp).
Eiravel Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He is an epitome of beauty. He wears his hair in dreadlocks. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Attractive, Rich. Occupation: Shepherd
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 800 sp.
Gilbert Morton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has styled his golden hair well, parting it to the right. His amber eyes dart from person to person.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A true patriot, Gilbert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised in a plains tribe. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He tends to his Architect job now, and dutifully fulfills any obligations he has.
Motivation: To prove his worth to the world; and he desires power and/or immortality
Flaws: Impulsive. Bonds: Job, Military, Nature, Adventurer. Occupation: Architect
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Halfling, Sylvan, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Solid gold idol (600 gp). Silver chalice with lapis lazuli gems (40 gp).
Ugol Bentham, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries a battered morningstar and tarnished shortbow as well. He wears a wide-brimmed hat to cover his moderate length white hair. He has gleaming, smiling amber eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north
Ideals: Fighting, Joker, Entrepeneur. Bonds: Poor, Attractive. Occupation: Actor
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vezera Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a simple green robe with pastel stripes complete with hood. She keeps her rusty crest in a pixie cut. Her gold eyes dart from person to person.
Personality: Confrontational and typically high on some drug or another. She would rather hide behind her crafts than deal with other people.
History: The child of southern immigrants she idolized her father. A few years later when the north was not economically sound they moved to her current location. She's since become an addict/alcoholic.
Motivation: She would like to get married and retire.
Ideals: Artistic. Flaws: Ugly, Addict, Shy. Bonds: Immigrant. Occupation: Tailor
Voice: Squeaky
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 13 (+1) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
Possessions: 6000 cp.
Kallista Luck, Female Tiefling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortspear, just in case. Her white hair is still thick. She is very pretty but has cold, dead eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was raised in a mountains tribe. There was a wharf not far from home where she often wandered off to fish. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she has passion for adventuring and risk
Ideals: Impeccable. Bonds: Attractive, Has a crush, Adventurer, Nature. Occupation: Mason
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Tiefling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 42 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +4
Possessions: 30000 cp.
Fallthra Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Sporting a brown mohawk this woman's hair draws a lot of attention. She tend to wears goggles to shield her eyes.
Personality: While she acts the brute, she is far gentler than she would appear. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born in a small village she learned the ways of the warrior from her mother. Fallthra liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has worked as a Junk Dealer like her mother before her.
Motivation: Wants a kiss; and sabotage a competitor
Ideals: Fighting. Flaws: Secretive. Bonds: Nature, Job, Has a crush. Occupation: Junk Dealer
Voice: Excited and jittery
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 6)
Armor Class 13
Hit Points 52 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
Possessions: 120 pp. Tourmaline (90 gp).
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