Miles Mitchell, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. With a patchy white beard and wild white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with finding treasure.
History: Born to a Priest, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Athletic. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Bowyer
Voice: Rolls R's
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 200 gp. Deep green spinel (70 gp). Brown-green garnet (70 gp). Zircon (80 gp). Obsidian (4 gp). 1 Minor magic item.
Rieta Suspicion, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears a faded coat and loose pants complete with Stetson hat and is in decent physical shape. Her chestnut hair is smooth and relatively long. She has gleaming, smiling white eyes.
Personality: A skeptical and narcissistic woman, Rieta's first love is herself. Her second love is also herself. Rieta is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Rieta was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. She used her abilities to trick people and travel the world for free.
Motivation: She loathes her own lifestyle; and her relatives are trying to arrange a marriage
Ideals: Impeccable. Flaws: Depressed. Bonds: Family, Poor, Criminal record. Occupation: Beggar
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
Possessions: 10000 cp.
Lewis Soames, Male Human [Permalink]
Personal [hide]
Description: Standing 5'8", this man wears very tight pants and wife beaters, though occasionally he sports a brown coat. His red hair is cut jaggedly and amateurishly. His gray eyes lackadaisically let the world flow into them.
Personality: While he acts the brute, he is far gentler than he would appear. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Lewis's homeland. Lewis decided to take the middle way and become a bodyguard. He has recently gotten a pet goose that steals things from people.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Fighting, Entrepeneur. Bonds: Immigrant, Criminal record, Religious. Occupation: Roofer
Voice: Strong lisp
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp. Lapis lazuli (6 gp). Pink pearl (120 gp). Obsidian (6 gp).
Elysande Musumeci, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a robe, a symbol of her god around her neck, and a greataxe on her belt. With wild chestnut hair. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She is extraordinarily eccentric. She is frequently practicing swordplay.
History: Elysande hails from a village terrorized by brigands. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: A deep hatred of brigands; and she is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Military, Enemies. Occupation: Healer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Auran, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 50 gp. Tourmaline (130 gp). 1 Masterwork Common Melee.
Ethereal Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is wearing colorful clothing, dressed as a Weaver. He has no fur. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He would rather hide behind his crafts than deal with other people.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Weaver arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his brother before him, after school he went straight into learning to become a Weaver. He now owns his own business.
Motivation: To be a Doctor again; and he has money and likes to spend it
Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Job. Occupation: Weaver
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 8)
Armor Class 10
Hit Points 20 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 900 gp.
Broce Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. His auburn hair is styled in orderly dreadlocks. His brown eyes lackadaisically let the world flow into them.
Personality: He will rave to anyone who will listen. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Performer.
Motivation: Sabotage a competitor; and he is greedy
Flaws: Insane. Bonds: Rich, Job, Immigrant, Religious. Occupation: Performer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 19 (+4) | 18 (+4) | 13 (+1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Infernal, Halfling, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Gurdis Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, grey, dusty cloak. She is portly but not overly obese. With bright auburn hair. Her ears are large.
Personality: Eccentric and domineering, Gurdis will drive conversation. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Sold as a small child to a slaver, Gurdis was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her family was turned out during the war. She and her family wandered west to less war torn lands. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and she wants to meet her childhood hero
Ideals: Extrovert. Flaws: Ugly, Antagonistic, PTSD. Bonds: Mentor, Adventurer. Occupation: Soapmaker
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 18 (+4) | 10 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
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