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NPC Generator

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Advanced [show]


Grai Blythe, Female Half-Orc [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is constantly adorned with expensive silk clothing, often dyed in bright white and violet, and wears rings and necklaces with large, colorful gems. She wears a deerstalker hat to hide her balding. She wears an eyepatch.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: From birth she was tutored by a cruel and relentless mentor. Through the years after Grai was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Grai's mother didn't care for her much, and the feeling was mutual. She now mingles about in high society.

Motivation: She doesn't get along with people that don't share her tastes; and money/treasure

Ideals: Impeccable. Flaws: Ugly, Fearful, Antagonistic. Bonds: Rich, Mentor. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Grai Blythe, Female Half-Orc Fighter 2
Medium (5'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)12 (+1) 17 (+3)13 (+1)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Lance Cooper, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Lance lived on a farm with his mother, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels kind of lost in life; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Shy, Depressed. Bonds: Family, Adventurer. Occupation: Unemployed

Voice: Speaks with lips pursed

Attributes [hide]

Lance Cooper, Male Human Bard 11
Medium (6'4") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 55 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Animal Handling +5, Athletics +6
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 340 pp. Azurite (12 gp). Black pearl (1100 gp). Jet (80 gp). Rose (40 gp).


Social Check DCs


Mantus Quest, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is kept up in a ponytail inside a wide-brimmed hat. His gold eyes are slightly larger than normal.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Flattery will make him almost putty in your hands.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mantus took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Selfish. Bonds: Rich, Attractive, Nature. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Mantus Quest, Male Tiefling Rogue 7
Medium (5'10") Tiefling, Lawful Evil (CR 7)
Armor Class 11
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 14 (+2)19 (+4)
Skills Perception +5, Persuasion +7
Senses Passive Perception 17
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 400 gp. Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Sharps, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears baggy violet pantaloons and a brown scarf. His red hair is cut short. His gray eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is frequently practicing swordplay.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military, Slave. Occupation: Beggar

Voice: Soft and melodious

Attributes [hide]

Nicholas Sharps, Male Half-Elf Monk 2
Medium (5'7") Half-Elf, True Neutral (CR 2)
Armor Class 8
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 15 (+2)11 (+0) 15 (+2)16 (+3)
Skills Acrobatics +0, Athletics +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +3

Possessions: 1 Silver holy symbol.


Social Check DCs


Ivellios Galanodel, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a long, tan cloak. His long blonde hair is drawn into a two foot long braid. His amber eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invites people to come help in his community garden.

History: He was born in the south. He moved from fad to fad and when he turned 15 he discovered poetry. He now spends his time doing works of charity.

Motivation: Expand his business; and to be a doctor again

Ideals: Joker, Philantrophist, Artistic. Bonds: Immigrant, Job. Occupation: Map Maker

Voice: Cold and demanding tone

Attributes [hide]

Ivellios Galanodel, Male Elf Barbarian 3
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Hatae Teinithra, Female Elf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She sports blue clothing, slightly heavier than average wear. She sports a flattop hair cut. She wears crescent spectacles with a black brim.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Balancing her hectic life and new Soapmaker responsibilities is difficult.

Flaws: Mundane, Fearful. Bonds: Immigrant, Rich, Job. Occupation: Soapmaker

Voice: Nasally tone

Attributes [hide]

Hatae Teinithra, Female Elf Aristocrat 1
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)11 (+0) 16 (+3)10 (+0)
Skills Medicine +5, Performance +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Maiathah Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'9" and is wearing a perfectly clean shirt and pair of pants. She wears a feathered hat to hide her balding. She wears large thick round spectacles.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a great chef.

History: Gifted from a young age, Maiathah studied abroad. Her divine abilities were realized during a raid on her village. Her addictions have taken their toll on her wallet, and she has found herself with a great deal of debt owed.

Motivation: Wants to raise her children well; and to reunite with her absent father

Ideals: Joker, Gifted. Flaws: Addict. Bonds: Attractive, Debt, Family. Occupation: Stylist

Voice: Mumbles to self between sentences

Attributes [hide]

Maiathah Yaeldrin, Female Elf Fighter 3
Medium (4'9") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 17 (+3)7 (-2)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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