Thokk Walcott, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a black costume with the symbols of strength on his torso. His red hair is lengthy and is close to two feet long. His ears are large.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with a lost civilization.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He tends to his Armorer job now, and dutifully fulfills any obligations he has.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Flaws: Ugly. Bonds: Family, Adventurer, Religious, Job. Occupation: Armorer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 36 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Gnome, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 10000 sp.
Euron Dare, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears black leather gloves, a black jacket, and tight pants. His hair is white and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is afraid of women and trembles around them
History: Born to a Crown-heir, his mother struggled to pay the bills. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he feels threatened by others
Flaws: Sensitive, Shy. Bonds: Attractive, Poor, Nature. Occupation: Stableman
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 45 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Don Harrington, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. While studying, he fell in love. They married and had a son. After a long history of fighting, Don and his spouse have recently divorced.
Motivation: Wishes to resurrect an old love.
Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Attractive, In love. Occupation: Merchant
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 6)
Armor Class 9
Hit Points 38 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 8000 sp. Brass mug with jade inlays (200 gp).
Miles Atterton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His white hair is braided into rings. His fierce brown eyes like to dwell on things.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Masseuse.
Motivation: Seeks redemption; and he wants revenge against drow
Ideals: Joker. Bonds: Enemies, Rich, Job, Criminal record. Occupation: Masseuse
Voice: Relaxed voice
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 8)
Armor Class 10
Hit Points 31 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 6 (-2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
Possessions: 120 pp. Coral (40 gp). Chrysoberyl (40 gp). Bloodstone (30 gp). Deep blue spinel (1300 gp). Zircon (30 gp).
Virra Welber, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a tan coat over a yellow low-cut shirt, and a top hat upon her head. She has a penchant for wearing a ring with an oversized topaz on her left hand. She keeps her long silver hair kept up in a rat tail. She wears crescent spectacles with a black brim.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is obsessed with her god.
History: Born in a small village she learned the ways of the warrior from her mother. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She became a Ploughman soon after.
Motivation: She has money and likes to spend it.
Ideals: Fighting. Flaws: Shy. Bonds: Rich, Religious, Job. Occupation: Ploughman
Voice: Smooth and feminine
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 43000 sp. 1 Minor magic item.
Andry Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears rags and sports a simple walking cane. Her blonde hair is kept up in a ponytail inside a Stetson hat. Her eyes are a pleasant hazel.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is lazy, self-centered, vain, and jealous.
History: She was born to loving parents in a slum to the north. Before the accident, she was one of the most outspoken anti-Half-Orc activists. She was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. She has been saving her money to try and buy her brother's freedom.
Motivation: She is compelled to act according to her religious beliefs; and a strong sense of loyalty to half-orc people
Flaws: Shy, Selfish, Racist. Bonds: Poor, Family, Religious. Occupation: Barkeep
Voice: Hollow voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 41 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
Possessions: Just what you see.
Elama Holimion, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue tunic with black highlights, and long brown pants that bunch up around her shoes. She has relatively light skin and is very physically imposing due to her abundance of muscles. She keeps her black hair in a pixie cut. She has a tattooed face.
Personality: She is irascible and easily irritated. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Elama lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Tanner, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She is wracked by social anxiety.
Flaws: Antagonistic, Fearful. Bonds: Family, Guardian. Occupation: Spy
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 6 (-2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. Onyx (80 gp). Coral (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!