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NPC Generator

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Advanced [show]


Joan Conway, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a robe, a symbol of the four houses of cards around her neck, and a scimitar on her belt. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She has several tiny aquamarine earrings on each ear.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does not trust anyone and sleeps with one eye open.

History: She was born into a rich family. Her mother was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Joan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and money/treasure

Ideals: Fighting, Impeccable. Flaws: Insomniac. Bonds: Rich. Occupation: Merchant

Voice: Italian accent

Attributes [hide]

Joan Conway, Female Human Warrior 11
Medium (4'11") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 87 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)11 (+0) 16 (+3)19 (+4)
Skills Deception +8, Intimidation +8
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 1800 gp. Brown-green garnet (90 gp). Deep green spinel (90 gp). Lapis lazuli (11 gp). Amethyst (90 gp). Freshwater pearl (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ivellios Othronus, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a worn and beaten armor. His chestnut hair is heavily combed to the left. He wears an eyepatch.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Navigator

Voice: Jittery and nervous

Attributes [hide]

Ivellios Othronus, Male Elf Wizard 3
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)6 (-2) 13 (+1)8 (-1)
Skills Nature +0, Stealth +4
Senses Passive Perception 11
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Ovina Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears many layers of old clothing at all times. Her red hair is thinning but still full. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her druidic abilities were realized during a raid on her village. After a long history of fighting, Ovina and her spouse have recently divorced.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Professionalism, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Ovina Daraln, Female Dwarf Ranger 3
Medium (3'11") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs


Quarethon Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man is well dressed, but even with his fine clothing he looks run-down and is in decent physical shape. His red crest is thinning but still full. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of himself, he believes he is the best Weaver born in the past three hundred years. He takes great joy in being the best Weaver in town.

History: A powerful necromancer made him what he is. His childhood dream was to be a Bowyer, but he was a colossal failure. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Regain custody of his son; and wants to raise his children well

Flaws: Addict, Shy. Bonds: Job, Mentor, Family. Occupation: Weaver

Voice: Hard of hearing, loud

Attributes [hide]

Quarethon Umbyrphrael, Male Dragonborn Ranger 2
Medium (6'5") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)10 (+0) 12 (+1)17 (+3)
Skills Athletics +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1900 sp.


Social Check DCs


Randal Shirley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. His hair is golden and curly. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of western immigrants he idolized his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Randal and his spouse have recently divorced.

Motivation: He is greedy.

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Mentor, Immigrant. Occupation: Healer

Voice: Indian accent

Attributes [hide]

Randal Shirley, Male Human Sorcerer 11
Medium (5'8") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 23 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 9 (-1)15 (+2)
Skills Intimidation +6, Investigation +6
Senses Passive Perception 9
Languages Common, Abyssal, Aquan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 350 pp. Smoky quartz (40 gp). Bloodstone (40 gp). Malachite (13 gp).


Social Check DCs


Darrak Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear brown clothing when he does not wear armor. His moppish chestnut hair is in a traditional bowl cut. His gray eyes are slightly larger than normal.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. Darrak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Flaws: Racist. Bonds: Immigrant, Adventurer. Occupation: Soapmaker

Voice: Scratchy, weak

Attributes [hide]

Darrak Ironfist, Male Dwarf Aristocrat 11
Medium (4'0") Dwarf, Lawful Good (CR 11)
Armor Class 11
Hit Points 77 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 8 (-1)10 (+0)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +4

Possessions: 1800 gp. Silver comb with moonstones (900 gp). Brass mug with jade inlays (200 gp). Jeweled anklet (1000 gp). A roughly beaten golden orb (130 gp). 1 Minor magic item.


Social Check DCs


Sannl Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who is wearing the road beaten gear of a warrior, she is not a threatening figure. She wears her brown hair up. Her eyes are gray and catlike.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She misses her home and complains about the freezing weather, even in summer.

History: Sannl was raised in a hard working conservative environment. A few years later when the south was not economically sound they moved to her current location. Due to her spouse's obsession with being a Unemployed they were divorced and she won custody of their son. She worked as a Bellfounder, and she later adopted a second son.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and an old rival family wants her found

Ideals: Fighting. Flaws: Insomniac. Bonds: Immigrant, Job, Family, Debt. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Sannl Trueblood, Female Dwarf Cleric 12
Medium (4'1") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 86 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 8 (-1)9 (-1)
Skills Athletics +5, Stealth +6
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Obsidian (11 gp). Alexandrite (1000 gp). Freshwater pearl (11 gp). Chrysoprase (50 gp).


Social Check DCs

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