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NPC Generator

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Advanced [show]


Elizabeth Thackeray, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is an epitome of beauty. Her brown hair is drawn into a tight pony tail with a card scrunchie. She wears large thick round spectacles.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born on a small isolated farm. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Elizabeth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Elizabeth. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Find a way to reverse the transformation of her sister; and her spouse's relatives view her with great suspicion

Flaws: Impulsive. Bonds: Attractive, Family, Nature, Criminal record. Occupation: Blacksmith

Voice: Speaks with back of mouth

Attributes [hide]

Elizabeth Thackeray, Female Human Aristocrat 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: Gold and topaz bottle stopper cork (400 gp). 1 Minor magic item.


Social Check DCs


Therlin Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is short and chestnut. She wears crescent spectacles with a black brim.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is frequently practicing swordplay.

History: She was born the only child of a wealthy merchant. Therlin was born on a far southern desert where she grew up under the tutelage of her father, an expert Barber. She left for the south, certain she would find work there.

Motivation: Retire the richest woman in the south; and she wants nothing more than to rejoin the army

Ideals: Entrepeneur. Bonds: Attractive, Military, Immigrant. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Therlin Strongheart, Female Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 12 (+1)15 (+2) 13 (+1)14 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Elven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 240 gp. 1 Half-Plate.


Social Check DCs


Margery Gresham, Female Human [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She has a slight overbite and is overall scrawny. She has moderate length blonde hair. She wears large thick round spectacles.

Personality: A skeptical and narcissistic woman, Margery's first love is herself. Her second love is also herself. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. From her teen years she was always beautiful and desirable, so people have always doted on her. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Impeccable. Bonds: Attractive, Religious, Enemies. Occupation: Ploughman

Voice: Complex vocabulary, royal

Attributes [hide]

Margery Gresham, Female Human Druid 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)11 (+0) 7 (-2)12 (+1)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Fire opal (400 gp). Red spinel (150 gp). Eye agate (4 gp). 1 Minor magic item.


Social Check DCs


Megren Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is well dressed, but even with her fine clothing she looks run-down. Her green crest is matted, messy, and big. Her otherwise smooth face is marked with small tiny scars.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Megren has worked very hard to control her curse. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Megren fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She'd like to take her coworkers down a peg; and to protect her home

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Guardian, Job. Occupation: Tanner

Voice: Nasally tone

Attributes [hide]

Megren Argenthrixus, Female Dragonborn Adept 3
Medium (6'6") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Nature +1, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp.


Social Check DCs


Synthrin Pyraxtallinost, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green costume with the symbols of strength on her torso. She carries a battered rapier and tarnished morningstar as well. Her white crest is greasy and uncared for. She wears an eyepatch.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She uses divination through singing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Hunter

Voice: Dutch accent

Attributes [hide]

Synthrin Pyraxtallinost, Female Dragonborn Warrior 6
Medium (6'2") Dragonborn, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)16 (+3) 13 (+1)16 (+3)
Skills Intimidation +6, Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Infernal, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Marleigh, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a faded coat and loose pants complete with wide-brimmed hat. Sporting a silver mohawk this woman's hair draws a lot of attention. She has brown eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born blind and as such lacked many opportunities for work. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She moves from town to town, unable to find a place to settle.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Immigrant, Nature. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Margery Marleigh, Female Human Fighter 11
Medium (5'10") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 34 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 5 (-3)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +6

Possessions: 3100 gp. Rhodochrosite (10 gp). Carnelian (60 gp). Fire opal (1400 gp). Citrine (60 gp). Alexandrite (700 gp). Red garnet (40 gp). Hematite (10 gp). Eye agate (10 gp). Jasper (60 gp). Coral (40 gp).


Social Check DCs


Gilbert Dmitriyev, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt, and a wedding ring on his left hand. He has no hair. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Carpenter. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gilbert was born in the north. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Carpenter.

Motivation: Wants to open a new tavern; and wants to have a good time and be beloved

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: In love, Job. Occupation: Carpenter

Voice: Pronounces difficult words wrong

Attributes [hide]

Gilbert Dmitriyev, Male Half-Elf Ranger 15
Medium (5'5") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 93 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)17 (+3) 15 (+2)11 (+0)
Skills Intimidation +5, Survival +7
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Dwarven, Infernal
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502111

Possessions: 1200 pp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Jeweled gold crown (7000 gp). Jeweled electrum ring (7000 gp). Silver comb with moonstones (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold dragon comb with red garnet eye (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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