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NPC Generator

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Advanced [show]


Bulzo Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears white trousers with grey and tan striped suspenders. He wears various colorful collared shirts. His auburn hair is cut short with large spiked bangs in the front. His eyes are blue.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Bulzo was left his mother's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Flaws: Greedy. Bonds: Family, Military, Enemies. Occupation: Merchant

Voice: German accent

Attributes [hide]

Bulzo Thistletop, Male Halfling Expert 14
Small (3'4") Halfling, Neutral Good (CR 14)
Armor Class 10
Hit Points 50 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Athletics +4, Insight +7
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +4 / 4d6-1, Ranged +4 / 4d6-1, Grapple +7

Possessions: 6000 gp. Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Habor Grace, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a black wide-brimmed hat and black clothes, he is not a threatening figure. He keeps his long blue hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born blind and as such lacked many opportunities for work. Habor was born on a far southern forest where he grew up under the tutelage of his mother, an expert Shoemaker. He has drifted from career to career and currently works as a Shoemaker.

Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor

Ideals: Justice. Flaws: Disease, Insane. Bonds: Job, Immigrant. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Habor Grace, Male Tiefling Adept 6
Medium (5'0") Tiefling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Naivara Gentry, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a moderate pudge and is not very fit. She has shaved her head bald. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of southern immigrants she idolized her father. Like her father and her brother before her, after school she went straight into learning to become a Gardener. She moves from town to town, unable to find a place to settle.

Motivation: She has money and likes to spend it; and balancing her hectic life and new gardener responsibilities is difficult

Ideals: Logical. Flaws: Sensitive. Bonds: Rich, Attractive, Immigrant, Job. Occupation: Gardener

Voice: Whispers

Attributes [hide]

Naivara Gentry, Female Half-Elf Adept 5
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)17 (+3) 10 (+0)13 (+1)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Gnome, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Just what you see.


Social Check DCs


Akta Dread, Female Tiefling [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She has moderate length red hair. She wears an eyepatch.

Personality: Akta hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She would rather hide behind her crafts than deal with other people.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Sellsword

Voice: Spits and sputters

Attributes [hide]

Akta Dread, Female Tiefling Rogue 2
Medium (5'0") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 12 (+1)17 (+3)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 370 gp.


Social Check DCs


Anne Dayton, Female Human [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and has a large brown mantle and cape that has been intricately interwoven into her blue robe. Her skin is also unnaturally pale. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: While she acts the brute, she is far gentler than she would appear. She misses her home and complains about the freezing weather, even in summer.

History: The child of a Detective, who enjoyed hunting, Anne was taken on many hunting expeditions. Anne was born on a far western island where she grew up under the tutelage of her mother, an expert Butcher. She was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants her found.

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Immigrant, Nature. Occupation: Butcher

Voice: Uses sign language

Attributes [hide]

Anne Dayton, Female Human Warrior 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 14 (+2)16 (+3)
Skills Performance +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Tourmaline (130 gp).


Social Check DCs


Marastyr Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is portly but not overly obese. She has dyed her greying white hair a little too much giving a sharp white color. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born a particularly ugly child, much to the horror of her parents. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She now spends her time doing works of charity.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Antagonistic, Ugly, Racist. Bonds: Rich. Occupation: Guard

Voice: Raspy

Attributes [hide]

Marastyr Holderhek, Female Dwarf Cleric 9
Medium (4'2") Dwarf, Chaotic Good (CR 9)
Armor Class 9
Hit Points 25 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Abyssal
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 600 gp. Blue quartz (12 gp). Jet (120 gp). Tourmaline (120 gp). Violet garnet (1500 gp). Golden yellow topaz (1500 gp).


Social Check DCs


Dimble Gummen, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tan shirt with thin green vertical stripes and tan pants. His white hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Cartwright business.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered music. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Persistence, Artistic. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Cartwright

Voice: Breathy voice

Attributes [hide]

Dimble Gummen, Male Gnome Monk 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)13 (+1) 14 (+2)10 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. White pearl (140 gp). Citrine (60 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Banded mail. 1 Darkwood Shield.


Social Check DCs

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