Tim Appleton, Male Human [Permalink]
Personal [hide]
Description: 5'3" and muscular, this western man wears a brown costume with the symbols of luck on his torso. His red hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady green eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is skeptical of what others tell him and is slow to trust.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Tim has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to have a good time and be beloved; and wants to work out more often
Ideals: Athletic, Optimist. Flaws: Ugly, Shy, Disease. Occupation: Knight
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 11)
Armor Class 9
Hit Points 109 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
Possessions: 290 pp. 1 Minor magic item.
Caeldrim Boleem, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of death around his neck, and a club on his belt. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He has styled his golden hair well, parting it to the left. He has a tattooed face.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Caeldrim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Bonds: Rich, Criminal record, Nature, Immigrant. Occupation: Navigator
Voice: Uses sign language
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 150 gp.
Burana Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears light armors faded through time and improper care. She has silver crest. She has gleaming, smiling red eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a ruthless business woman, a trait she acquired from her father.
History: Burana was born in the west. At a young age she loved to build and create. She made a point of taking high paying jobs and getting most of it up front. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She's looking for her big break; and to reunite with her old friends
Ideals: Persistence, Entrepeneur. Bonds: Immigrant, Adventurer. Occupation: Brewer
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 9 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 400 gp. A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Sapphire pendant on gold chain (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Yevelda Clifford, Female Half-Orc [Permalink]
Personal [hide]
Description: She tends to wear a large black jacket. Her skin is fair and her fingers are delicate and long. Her golden hair is kept up in a ponytail inside a deerstalker hat. She has a dull look in her blue eyes.
Personality: A deeply religious woman she believes everything happens for a reason. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Yevelda hails from a village terrorized by gnolls. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has achieved small success as a Carpenter.
Motivation: She has a rivalry with the Church that dominates her actions; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Bonds: Religious, Criminal record, Enemies, Job. Occupation: Carpenter
Voice: Aggressive tone
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 5 (-3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +1
Possessions: 400 sp.
Mumpena Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She is wearing a tight blue one piece outfit complete with pants, hood, and a cape. Beneath her clothing is a huge mess of scar tissue. Her white hair is cut short with large spiked bangs in the front. Her eyes are likewise gray. Her teeth are white and perfect.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. There was a wharf not far from home where she often wandered off to fish. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is a bit of a kleptomaniac; and she has decided she is irredeemable
Flaws: Insane. Bonds: Slave, Attractive, Nature, Criminal record. Occupation: Brewer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 87 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 6 (-2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 14
Languages Gnome
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Rhodochrosite (4 gp). Hematite (4 gp). Violet garnet (300 gp). Violet garnet (300 gp). Aquamarine (300 gp). Malachite (4 gp). 1 Medium magic item.
Vezera Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her white crest, when down, is lengthy. She has a tattooed face.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is skeptical of what others tell her and is slow to trust.
History: She was born to loving parents in a slum to the west. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Vezera took refuge in the old dungeon and found the beat up trident and armor she uses now. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is terrified, and will act out of fear; and to share knowledge with the world
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Poor, Nature. Occupation: Sculptor
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Giant, Orc, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp.
Gilbert Garrick, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has shaved his head bald. He has a tattooed face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the north, certain he would find work there.
Motivation: He is greedy; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Priest
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 5 (-3) | 6 (-2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 90 gp.
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Their contribution stands as a beacon of hope for all adventurers!
