Torbera Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a simple burlap shirt and baggy pants. She conceals her trident with her veritable burlap sack of a shirt. She has slicked back black hair. Her eyes, though not visible through her cowl, are gray.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She always tries to repair and not replace. It was this mentality that drove her into the Sailor business.
History: The child of a Knight, who enjoyed hunting, Torbera was taken on many hunting expeditions. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sailor. She ran away from her former home and has been making her living as a Sailor for the past few years.
Motivation: She is unsatisfied with her job.
Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Nature, Job. Occupation: Sailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 140 pp.
Moon Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her fur, while still mostly brown, has prominent grey streaks. Her blue eyes are passionate and lively.
Personality: She has always had a great fascination with Dragonborn culture. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born in the west. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: She feels that her past leaves her morally obligated to help.
Flaws: Racist, Disease. Bonds: Attractive, Criminal record, Immigrant. Occupation: Shoemaker
Voice: Farmer accent
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 9 (-1) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item.
Delg Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is styled in orderly dreadlocks. His eyes are violet and he is always smoking a pipe.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a font of random trivia from the lore and stories he has discovered
History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since lost track of the people in his past.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Logical. Flaws: Antagonistic, PTSD. Bonds: Poor. Occupation: Dyer
Voice: Mousy voice
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Druidic
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1000 cp.
Barbena Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears a deerstalker hat to hide her balding. Her ears are large.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She comes from a rich western family. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.
Motivation: She is greedy.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Secretive. Bonds: Rich. Occupation: Miner
Voice: Eastern European accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Chain shirt.
Windy In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a brown small hat and brown clothes. Her yellow fur is braided into rings. She tend to wears goggles to shield her eyes.
Personality: She is fixated on the number 92. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is afraid of women and trembles around them
History: She was born at the edge of vast forest. From there she went from mercenary job to mercenary job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Flaws: Ugly, Insane, Shy. Bonds: Poor, Nature, Adventurer. Occupation: Healer
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 60 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 16 (+3) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Draconic, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 2200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Birel Goltorah, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a tan costume with the symbols of strength on her torso. Her black hair is smooth and relatively long. Her brown eyes are passionate and lively.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She would rather hide behind her crafts than deal with other people.
History: Gifted from a young age, Birel studied abroad. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. Recently she has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Criminal record, Debt. Occupation: Fisher
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Sylvan, Celestial, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +6
Possessions: 200 gp. 1 Silk rope. 1 Superior lock. 1 Healer’s kit.
Lone Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears an entirely pastel suit with brown socks and a vest with buckled shoes. He has styled his gray fur well, parting it to the left. His hazel eyes have a joyful gleam in them most of the time.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. He receives visions of the future at random moments
History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he is greedy
Ideals: Justice, Gifted. Flaws: Insomniac. Bonds: Rich. Occupation: Jeweler
Voice: Irish accent
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 7 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 cp.
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