Lorilla Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: This dark-skinned female wears a tan tunic with blue highlights, and long violet pants that bunch up around her shoes. She is tall, broad shouldered and powerfully built. She sports auburn long hair. Her eyes are amber and catlike.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Animals are drawn to her, and she is able to talk to them.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Lorilla took refuge in the old dungeon and found the beat up morningstar and armor she uses now. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Many illithids want her driven away; and someone believes her a fraud
Ideals: Gifted. Flaws: Depressed. Bonds: Slave, Nature, Enemies. Occupation: Fletcher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Sylvan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Chenna Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears many layers of old clothing at all times. Her hair is cut close to her head. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Chenna lived on a farm with her father, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Wants to raise her children well.
Ideals: Athletic. Flaws: Ugly, Secretive, Forgetful. Bonds: Poor, Family. Occupation: Interpreter
Voice: Aggressive tone
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 12)
Armor Class 12
Hit Points 66 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 4000 gp. Malachite (9 gp). Jet (100 gp). Silver pearl (100 gp). Red spinel (100 gp). Black pearl (1300 gp). Rose (80 gp). Banded agate (9 gp). Deep blue spinel (1300 gp).
Balifra Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female wears a brown armored body suit, with a simple red line shooting up and back down. She is tall, broad shouldered and powerfully built. Her blonde hair is smooth and relatively long. Her green eyes lackadaisically let the world flow into them.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A few years later when the north was not economically sound they moved to her current location. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Logical. Flaws: Disease. Bonds: Rich, Immigrant. Occupation: Blacksmith
Voice: Draws out vowels
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 67 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 3000 gp. Freshwater pearl (12 gp). Pink pearl (140 gp). Moss agate (12 gp). Fiery yellow corundum (400 gp). Peridot (20 gp). Blue quartz (12 gp). Black opal (400 gp). Golden yellow topaz (1300 gp). Eye agate (12 gp). Black pearl (1300 gp).
Gale In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black fur is still thick. He wears large thick round spectacles.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a very good compulsive liar and kleptomaniac.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now mingles about in high society.
Motivation: A rival would like him out of the picture.
Flaws: Disease. Bonds: Criminal record, Rich. Occupation: Weaver
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
Possessions: 70 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 4 Holy water.
Sarai Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: This light-skinned female wears a custom-built plate barding that's adorned with red lining and desert motifs. She is tall, broad shouldered and powerfully built. She wears her brown hair down. Her eyes are green.
Personality: She will rave to anyone who will listen. She does not believe in violence as a means to an end. She is a dedicated Mayor but believes her peers are too gung-ho.
History: Gifted from a young age, Sarai studied abroad. Her childhood dream was to be a Barber, but she was a colossal failure. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants her loneliness to end; and wants to open a new tavern
Ideals: Pacifist, Gifted. Flaws: Insane. Bonds: Job, Has a crush. Occupation: Mayor
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 43 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 12 (+1) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Elven
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +6
Possessions: 700 gp.
Eran Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a tight fitting white shirt and pants, and sports empty pouches on her belt. She keeps her silver hair in a flapper bob. She wears crescent spectacles with a black brim.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She has been a successful dealer in antiques buying low and selling high.
Motivation: She uses money and sex appeal to get what she needs; and retire the richest woman in the south
Ideals: Optimist, Gifted, Entrepeneur. Bonds: Attractive, Rich. Occupation: Armorer
Voice: Mousy voice
Attributes [hide]
Small (2'8") Halfling, Neutral Evil (CR 12)
Armor Class 14
Hit Points 103 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 2000 gp. Silver comb with moonstones (400 gp). Gold music box (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Geoffrey Law, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing a long, brown, dusty cloak. His brown hair is cut short. He wears a mask on his face.
Personality: A skeptical and narcissistic man, Geoffrey's first love is himself. His second love is also himself. He always tries to repair and not replace. It was this mentality that drove him into the Carter business.
History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Persistence. Bonds: Immigrant. Occupation: Carter
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 200 sp.
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Their contribution stands as a beacon of hope for all adventurers!