Stacee Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her long golden hair is drawn into a two foot long braid. Her thin eyebrows rest above her beady blue eyes.
Personality: She can speak with the recently deceased. She is able to fit into much smaller and tighter spaces than normal.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She is untrained/undisciplined, which makes her dangerous.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Gifted. Flaws: Ugly, Insane. Occupation: Cook
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'9") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Giant, Dwarven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
Possessions: Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Masterwork Common Melee.
Gildmak Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a white poncho over his likewise colored trousers and shirt. His hair is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.
History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 7 years.
Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army
Ideals: Athletic, Pacifist. Bonds: Military, Religious. Occupation: Banker
Voice: Speaks with a cold
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 500 gp. A pair of silk slippers encrusted with tiny pearls. (140 gp).
Veloptima Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She wears professional attire. Her hair is long and silver with streaks of brown, and is pulled back with small tan clips. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She can speak with the recently deceased. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Veloptima hails from a village terrorized by illithids. She was taken from her home at a very young age. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: A rival would like her out of the picture.
Ideals: Gifted. Bonds: Attractive, Criminal record, Enemies, Slave. Occupation: Barkeep
Voice: Aggressive tone
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 31000 sp. Emerald (800 gp). Alexandrite (700 gp). Tiger eye turquoise (16 gp). 1 Masterwork studded leather. 1 Chain shirt.
Nurkara Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears professional attire. Her whole body is exceptionally muscular. She has a very tight haircut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.
Personality: She is calm most of the time but flees social interaction. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: From birth she was tutored by a cruel and relentless mentor. She was an apprentice working in her father's forge. She struck the Tailor job and began her own company from there.
Motivation: Sabotage a competitor.
Flaws: Shy. Bonds: Attractive, Immigrant, Job, Mentor. Occupation: Tailor
Voice: Relaxed voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 18 (+4) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
Possessions: 1000 cp.
Findex Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she is wearing a long, green cloak. Her crest is cut close to her head. Her eyes are likewise red. Her teeth are white and perfect.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Findex was born the youngest of three triplets. Findex was born on a far eastern island where she grew up under the tutelage of her mother, an expert Baker. Due to her spouse's obsession with being a Performer they were divorced and she won custody of their daughter. She worked as a Baker, and she later adopted a second daughter.
Motivation: An old rival family wants her found; and she has a crush on the local performer
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Family, Immigrant, Has a crush. Occupation: Baker
Voice: Low range voice
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Malachite (12 gp). Obsidian (12 gp). Obsidian (12 gp). 1 Minor magic item.
Uthemar Martell, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears rags and sports a simple walking cane, and a wedding ring on his left hand. His brown hair has been sun bleached extensively. His eyes, though not visible through his cowl, are blue.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). After a long history of fighting, Uthemar and his spouse have recently divorced.
Motivation: He has passion for adventuring and risk; and he feels that his past leaves him morally obligated to help
Flaws: Antagonistic. Bonds: Poor, In love, Enemies, Criminal record, Adventurer. Occupation: Seamstress
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 110 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
Possessions: 6000 gp. Lapis lazuli (10 gp). Alexandrite (500 gp). White opal (900 gp). Rich purple corundum (900 gp). Rose (80 gp). White opal (900 gp). Silver pearl (90 gp). Blue diamond (7000 gp). Moss agate (10 gp). Moonstone (80 gp). 1 Medium magic item.
Rolf Ryley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with deerstalker hat. He wears his brown hair up in a very large beehive style do. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invites people to come help in his community garden.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his music dream.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Butcher
Voice: Australian accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 1000 cp.
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Their contribution stands as a beacon of hope for all adventurers!