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NPC Generator

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Advanced [show]


Crampernap Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dark leathers with embroidery. He sports a flattop hair cut. His skin is flawless and his amber eyes scan people very quickly.

Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born into a rich family. His father took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Gifted, Philantrophist. Bonds: Attractive, Rich, Nature. Occupation: Beggar

Voice: Laughs frequently while speaking

Attributes [hide]

Crampernap Glittergem, Male Gnome Paladin 8
Small (3'6") Gnome, Neutral Good (CR 8)
Armor Class 14
Hit Points 77 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)13 (+1) 8 (-1)12 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Myria Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears a deerstalker hat to hide her balding. She is baby faced.

Personality: She snorts whenever she laughs or is feeling confident. She is afraid of women and trembles around them

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She moved out north to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.

Motivation: A rival would like her out of the picture.

Flaws: Ugly, Shy. Bonds: Rich, Military, Criminal record. Occupation: Servant

Voice: Excited and jittery

Attributes [hide]

Myria Stonebridge, Female Halfling Expert 10
Small (3'1") Halfling, Chaotic Neutral (CR 10)
Armor Class 15
Hit Points 45 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 13 (+1)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1900 gp. Jade (50 gp). Red-brown spinel (50 gp). Golden yellow topaz (900 gp). Sard (80 gp).


Social Check DCs


Seere Guilt, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her black hair is heavily combed to the left. She has white eyes and a green hat with a grey feather.

Personality: She exudes charisma. She is a tour de force of persuasion. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her mother raised her in a mountain cabin. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Flaws: Secretive. Bonds: Rich, Attractive, Nature, Criminal record. Occupation: Barber

Voice: Strong lisp

Attributes [hide]

Seere Guilt, Female Tiefling Adept 6
Medium (4'10") Tiefling, True Neutral (CR 6)
Armor Class 8
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 14 (+2)10 (+0) 7 (-2)16 (+3)
Skills Insight +1, Performance +6
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp. Sardonyx (80 gp). Aquamarine (1300 gp). Golden pearl (80 gp). Zircon (80 gp).


Social Check DCs


Alice Quinten, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears an entirely violet suit with black socks and a vest with buckled shoes. With bright white hair. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She speaks before she thinks and is too direct. She is a great chef.

History: Born to a poor family in the city she treasured whatever gifts she got. Like her mother and her sister before her, after school she went straight into learning to become a Soapmaker. She ran away from her former home and has been making her living as a Soapmaker for the past few years.

Motivation: Someone believes her a fraud; and many illithids want her driven away

Ideals: Gifted. Flaws: Impulsive. Bonds: Poor, Job, Enemies. Occupation: Soapmaker

Voice: Russian accent

Attributes [hide]

Alice Quinten, Female Half-Elf Druid 15
Medium (5'5") Half-Elf, Chaotic Good (CR 15)
Armor Class 6
Hit Points 72 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)3 (-4) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Persuasion +6, Stealth +1
Senses Passive Perception 10
Languages Common, Elven, Orc, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +1 / 4d8-4, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 900 pp. Chalcedony (40 gp). Violet garnet (700 gp). Iolite (40 gp). Moonstone (40 gp). Tourmaline (150 gp). Sardonyx (40 gp). Red garnet (150 gp). Jasper (40 gp). Zircon (40 gp). Smoky quartz (40 gp). Zircon (40 gp). Golden pearl (150 gp). Black pearl (700 gp). Blue-white diamond (4000 gp). Golden yellow topaz (700 gp). 1 Medium magic item.


Social Check DCs


Kite On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel vest and prefers red and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'0" when asserting herself. Her cinnamon fur has been sun bleached extensively. Her eyes are a pleasant copper.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is frequently practicing swordplay.

History: She was born on a small isolated farm. When money was particularly tight she was walking through alleys when she overheard a Roofer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss; and she wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Ugly. Bonds: Military, Nature, Poor. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Kite On the Water, Female Tabaxi Druid 4
Medium (6'0") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 17 (+3)13 (+1)
Skills Insight +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 1 Minor magic item.


Social Check DCs


Art Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'3" has a big stupid grin on her face most of the time. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her black fur is slicked back into a classic pompadour. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She is calm most of the time but flees social interaction. Animals are drawn to her, and she is able to talk to them.

History: She was born in the west, but her parents moved at a very young age to the south. Her family was turned out during the war. She and her family wandered west to less war torn lands. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: A need for knowledge about a nearby landmark; and to pay off her debts

Ideals: Gifted. Flaws: Shy, PTSD. Bonds: Attractive, Immigrant. Occupation: Crown-heir

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Art Of Ebony, Female Tabaxi Bard 2
Medium (5'3") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 120 gp. 4 Tanglefoot bags.


Social Check DCs


Caramip Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: A 3'4" northern woman, she sports tan clothing, slightly heavier than average wear. Her red hair is lengthy and is close to two feet long. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She also has developed a complete distrust of the Junk Dealer profession.

History: Caramip was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She tends to her Fletcher job now, and dutifully fulfills any obligations she has.

Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Dutch accent

Attributes [hide]

Caramip Fabblestabble, Female Gnome Expert 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 12 (+1)10 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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