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NPC Generator

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Advanced [show]


Fivin Hungate, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears a fancy yellow suit. His hair is long and black with streaks of chestnut, and is pulled back with small yellow clips. His beard is chestnut, braided, and well cared for. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Laborer.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Nature, Religious, Job. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Fivin Hungate, Male Half-Elf Commoner 5
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)17 (+3) 7 (-2)13 (+1)
Skills History +6, Investigation +6
Senses Passive Perception 8
Languages Common, Elven, Goblin, Dwarven, Gnome
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 100 gp. Tiger eye turquoise (11 gp). Aquamarine (1200 gp). Jade (160 gp). Violet garnet (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He keeps his long white fur kept up in a rat tail. His ears are large.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a desert tribe. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Flaws: Ugly, Shy, PTSD. Bonds: Adventurer, Nature. Occupation: Healer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Sun Running, Male Tabaxi Warlock 6
Medium (5'1") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 12 (+1)17 (+3)
Skills Deception +6, Religion +6
Senses Passive Perception 11
Languages Common, Undercommon, Goblin, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 4000 sp. Banded agate (7 gp). Alexandrite (400 gp). Smoky quartz (40 gp). Golden yellow topaz (400 gp).


Social Check DCs


Godfrey Kenley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a brown suit, red shirt, and violet tie. His golden hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and to get a good night's sleep

Ideals: Opinionated. Flaws: Ugly, Insomniac, Hedonist. Bonds: Poor. Occupation: Animal Trainer

Voice: Sounds elderly

Attributes [hide]

Godfrey Kenley, Male Human Bard 11
Medium (5'7") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 37 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)11 (+0) 6 (-2)8 (-1)
Skills Athletics +7, Performance +3
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 80 pp. Aquamarine (900 gp). Golden pearl (130 gp). Rose (30 gp). Rhodochrosite (12 gp).


Social Check DCs


River Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 6'1" and wears an entirely brown suit with black socks and a vest with buckled shoes. Her right hand appears badly burned and disfigured. Her black fur is smooth and relatively long. She wears a mask on her face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a great chef.

History: Born in the north her family was never financially stable. Through the years after River was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. River's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Poor. Occupation: Painter

Voice: Hissing voice

Attributes [hide]

River Hummingbird, Female Tabaxi Paladin 10
Medium (6'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 91 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 12 (+1)17 (+3)
Skills Acrobatics +5, Religion +6
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 800 gp. Tiger eye turquoise (13 gp). Black pearl (1400 gp). Star ruby (700 gp). Silver pearl (150 gp). Citrine (70 gp).


Social Check DCs


Sannl Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears silk and lounges about seductively. She has slicked back brown hair. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Sannl hails from a village terrorized by dire rats. A few years later when the east was not economically sound they moved to her current location. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's repulsed by the PC; and someone believes her a fraud

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Enemies, Immigrant. Occupation: Knight

Voice: Irish accent

Attributes [hide]

Sannl Daerdahk, Female Dwarf Wizard 5
Medium (4'2") Dwarf, Neutral Good (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)6 (-2) 13 (+1)14 (+2)
Skills Acrobatics +5, Athletics +7
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp.


Social Check DCs


Purah Sarcasm, Female Tiefling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a fine chain shirt which she covers with black colored cloaks and clothing. Her silver hair is slicked back into a classic pompadour. She has a dull look in her silver eyes.

Personality: She loves telling others what to do and how they should feel about things. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She served in the navy to pay for her family's outstanding loans. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has been a successful dealer in antiques buying low and selling high.

Motivation: She wants nothing more than to rejoin the army; and retire the richest woman in the west

Ideals: Opinionated, Justice, Entrepeneur. Bonds: Military. Occupation: Shepherd

Voice: American accent

Attributes [hide]

Purah Sarcasm, Female Tiefling Warrior 2
Medium (4'10") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)9 (-1) 10 (+0)17 (+3)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5

Possessions: 1000 cp.


Social Check DCs


Bree Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She sports red clothing, slightly heavier than average wear, and she perpetually has her hand crossbow ready. Her black hair is styled in orderly dreadlocks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a font of random trivia from the lore and stories she has discovered

History: She was raised in a forest tribe. Her mother took her hunting and taught her how to get in the mind of other creatures. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Fighting, Optimist, Logical. Bonds: Attractive, Nature. Occupation: Roofer

Voice: pre-pubescent

Attributes [hide]

Bree Bigheart, Female Halfling Commoner 3
Small (2'8") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 3 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)12 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Azurite (16 gp).


Social Check DCs

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