Dara Eathalena, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman is dressed in an above average manner. Her hair is silver and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to a pair of big game hunters, but was frequently ill as a child. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Disciplined, Artistic. Flaws: Insane, Disease. Bonds: Attractive. Occupation: Herbalist
Voice: Indian accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Tordrid Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is generally well dressed albeit a few years behind the times. She wears a small hat to cover her moderate length auburn hair. Her blue eyes dart from person to person.
Personality: She speaks before she thinks and is too direct. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She uses money and sex appeal to get what she needs.
Flaws: Impulsive, PTSD. Bonds: Attractive, Job, Rich. Occupation: Painter
Voice: Dutch accent
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 50 gp. Brass mug with jade inlays (100 gp).
Jezebeth Havoc, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her red hair is lengthy. Her otherwise smooth face is marked with small tiny scars.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born in the south. She was an athlete and attended two major summer competitions. She never won. She left for the south, certain she would find work there.
Motivation: To share knowledge with the world; and wants to work out more often
Ideals: Athletic, Gifted, Logical. Bonds: Immigrant. Occupation: Performer
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 74 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arnold Adley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears a weathered and beat up set of banded mail beneath an oversized brown coat, and his gloved hand is found clutching a hand crossbow. He wears his hair in dreadlocks. He has gleaming, smiling hazel eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Body Guard and found it very stressful. He became a Body Guard soon after.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Fearful. Bonds: Immigrant, Job. Occupation: Body Guard
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 12 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 3 (-4) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Aquan, Ignan
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. White opal (600 gp). Blue star sapphire (600 gp). Aquamarine (400 gp). Tiger eye turquoise (12 gp). Onyx (40 gp). Chrysoprase (40 gp). Sard (40 gp).
Caeldrim Sherman, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a yellow vest and prefers blue and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a top hat to hide his balding. He tend to wears goggles to shield his eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Further he is a bit of a stoner and is frequently out of it.
History: Born to a poor family in the city he treasured whatever gifts he got. Caeldrim was born on a far northern desert where he grew up under the tutelage of his father, an expert Healer. He got away from his former life and has fallen to alcoholism.
Motivation: To find somewhere to settle down; and he is content
Flaws: Ugly, Mundane, Addict. Bonds: Immigrant, Poor. Occupation: Healer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 4 (-3) | 6 (-2) |
Senses Passive Perception 7
Languages Common, Elven, Auran, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2000 sp. Rhodochrosite (8 gp).
Uthemar Beitz, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'11" and muscular, this eastern man wears very tight pants and wife beaters, though occasionally he sports a violet coat. His auburn hair is cut jaggedly and amateurishly. His brown eyes dart from person to person.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. Uthemar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Ideals: Athletic. Flaws: Hedonist, Mundane. Bonds: Enemies, Attractive. Occupation: Guard
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 5 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 5 (-3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: 700 gp. Freshwater pearl (11 gp). Golden yellow topaz (1400 gp).
Heather Stafford, Female Human [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she very much looks the part of a Apothecary. Her blonde hair has been sun bleached extensively. Her ears are large.
Personality: She is witty, but her monotone delivery comes off as unnerving She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Heather was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She became a Apothecary soon after.
Motivation: Wants to open a new tavern.
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Apothecary
Voice: Stutters
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 17 (+3) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +5
Possessions: 40 gp. Amber (120 gp). 1 Chain shirt.
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