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Advanced [show]


Tree Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a deerstalker hat to cover his moderate length brown fur. His eyes are yellow.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: He loathes his own lifestyle; and wants to open a new tavern

Ideals: Justice. Flaws: Disease, Insomniac, Depressed. Bonds: Job. Occupation: Sage

Voice: Can't modulate volume

Attributes [hide]

Tree Shore, Male Tabaxi Druid 10
Medium (6'8") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 28 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)16 (+3) 12 (+1)16 (+3)
Skills Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Celestial, Undercommon, Halfling
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 12000 sp. Silver comb with moonstones (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Sapphire pendant on gold chain (500 gp). Fire opal pendant on a fine gold chain (500 gp). Old masterpiece painting (500 gp).


Social Check DCs


Emeny Murphy, Female Half-Elf [Permalink]

Personal [hide]

Description: This southern woman wears suspenders and yellow workpants. Her shirt is blue, and she wears a heavy yellow leather apron most of the time. Her clothes are grease stained in places. She keeps her black hair in a flapper bob. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: A powerful necromancer made her what she is. Her parents enrolled her in a Warlock school at a young age so that she could practice her divine talents. She was granted divine powers by her dying sister.

Motivation: Retire the richest woman in the south; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted, Entrepeneur. Bonds: Poor, Immigrant, Mentor. Occupation: Painter

Voice: Uses sign language

Attributes [hide]

Emeny Murphy, Female Half-Elf Warlock 4
Medium (4'8") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 16 (+3)9 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 24000 cp.


Social Check DCs


Panana Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She wears suspenders and blue workpants. Her shirt is yellow, and she wears a heavy blue leather apron most of the time. She has a moderate pudge and is not very fit. Her blonde hair is singed and shortened. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a font of random trivia from the lore and stories she has discovered

History: She was born in the west, but her parents moved at a very young age to the east. She was taken as a slave by a traveling circus and forced to perform She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out; and nothing but the best is good enough for her

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Immigrant, Slave. Occupation: Map Maker

Voice: Aggressive tone

Attributes [hide]

Panana Wildwander, Female Gnome Commoner 14
Small (3'6") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 53 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)16 (+3) 9 (-1)18 (+4)
Skills Nature +8, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Giant, Elven
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 2000 gp. Tiger eye turquoise (13 gp). Tiger eye turquoise (13 gp). Emerald (1400 gp). Golden pearl (130 gp). Chrysoberyl (130 gp). Star ruby (1400 gp). Violet garnet (1600 gp). Sard (40 gp). Black pearl (1600 gp). Star rose quartz (40 gp). Coral (130 gp). White pearl (130 gp). Zircon (40 gp). Blue sapphire (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joan Langston, Female Human [Permalink]

Personal [hide]

Description: She very much looks the part of a Laborer. With wild black hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. A gifted student she started as a Bounty Hunter, but she got bored and became a Laborer. She now owns her own business.

Motivation: Sabotage a competitor.

Ideals: Disciplined, Joker. Flaws: Insomniac. Bonds: Job, Religious. Occupation: Laborer

Voice: Eastern European accent

Attributes [hide]

Joan Langston, Female Human Fighter 8
Medium (5'4") Human, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 67 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Athletics +4, Insight +4
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4

Possessions: 900 gp. Rhodochrosite (8 gp).


Social Check DCs


Nutae Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his longbow, and is pretty ugly. His brown hair, when down, is lengthy. This amber eyed southerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born a particularly ugly child, much to the horror of his parents. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Animal Trainer

Voice: Complex vocabulary, royal

Attributes [hide]

Nutae Erenaeth, Male Elf Ranger 7
Medium (5'2") Elf, True Neutral (CR 7)
Armor Class 10
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)10 (+0) 16 (+3)9 (-1)
Skills Persuasion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 30000 cp.


Social Check DCs


Kriv Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'7" and muscular, this northern man is dressed in earthy colors with a green and white handkerchief worn on his left side. His copper crest is smooth and relatively long. His eyes are gold and beady.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Ideals: Athletic, Disciplined. Flaws: Ugly, Secretive. Bonds: Rich, Slave. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kriv Delmirev, Male Dragonborn Bard 3
Medium (6'7") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)7 (-2) 16 (+3)9 (-1)
Skills Deception +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Star rose quartz (70 gp). Golden pearl (150 gp). Alexandrite (600 gp).


Social Check DCs


John Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man wears silk and lounges about seductively. His clothes are grease stained in places. He wears his hair in dreadlocks. His violet eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the west, but his parents moved at a very young age to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Brewer work with an outfit from a few towns over. Brewer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Brewer for hire.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Brewer

Voice: Dark and ominous

Attributes [hide]

John Schwartz, Male Half-Elf Adept 10
Medium (5'1") Half-Elf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 38 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 12 (+1)7 (-2)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 2000 gp. Sard (60 gp). Obsidian (13 gp). Violet garnet (500 gp). Blue sapphire (1300 gp). Lapis lazuli (13 gp). Rock crystal (60 gp).


Social Check DCs

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