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NPC Generator

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Advanced [show]


Muggrish Astley, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears white cloth garments or leather armor. His tied-back hair is golden. His fierce blue eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Painter

Voice: Pirate accent

Attributes [hide]

Muggrish Astley, Male Half-Orc Sorcerer 14
Medium (6'8") Half-Orc, Lawful Good (CR 14)
Armor Class 10
Hit Points 63 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)9 (-1) 15 (+2)5 (-3)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 100 pp. Eyepatch with mock eye of sapphire and moonstone (2300 gp). Gold music box (3000 gp). An abacus with copper, silver and gold markers (70 gp). Black velvet mask with numerous citrines (70 gp). Silver ewer (100 gp). Brass mug with jade inlays (600 gp). A roughly beaten golden orb (70 gp). Old masterpiece painting (2300 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Fire opal pendant on a fine gold chain (2300 gp). Gold dragon comb with red garnet eye (1100 gp).


Social Check DCs


Mardnab Gummen, Female Gnome [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she prefers to wear tan clothing when she does not wear armor. Her brown hair is braided into rings. She has a dull look in her gray eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She never wears the same outfit twice, unless she absolutely has to.

History: The child of northern immigrants she idolized her mother. She moved from fad to fad and when she turned 15 she discovered poetry. She tends to her Tanner job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg; and she is terrified, and will act out of fear

Ideals: Artistic. Flaws: Fearful. Bonds: Adventurer, Immigrant, Job. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Mardnab Gummen, Female Gnome Bard 4
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 9 (-1)7 (-2)
Skills History +3, Investigation +3
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. Hematite (15 gp). Hematite (15 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Great Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged woman, she is dressed in earthy colors with a brown and tan handkerchief worn on her left side, and is pretty ugly. Her lavender fur is smooth and relatively long. Her ears are large.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: When she was but 5 years old her parents immigrated from the west. When Great reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs; and she has money and likes to spend it

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Immigrant, Military, Religious. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Great Candle, Female Tabaxi Warrior 2
Medium (6'5") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1400 sp. Sardonyx (20 gp).


Social Check DCs


Trag Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is braided into rings. His blue unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Courier father left him crippled. He used his abilities to travel the world and help people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist, Justice. Flaws: Disease. Bonds: Attractive. Occupation: Ploughman

Voice: Soothing and warm

Attributes [hide]

Trag Dumph, Male Half-Orc Bard 1
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)8 (-1) 17 (+3)12 (+1)
Skills Nature +1, Stealth +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs


Boddynock Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. He is muscular with a powerful set of arms. He has moderate length chestnut hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Boddynock lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Roofer. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: Someone believes him a fraud; and his spouse's relatives view him with great suspicion

Flaws: Secretive. Bonds: Religious, Family, Job, Enemies. Occupation: Roofer

Voice: Sleepy voice

Attributes [hide]

Boddynock Daergel, Male Gnome Commoner 1
Small (3'2") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)14 (+2) 10 (+0)16 (+3)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Terran, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 700 sp.


Social Check DCs


Cory Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears a simple violet robe with pastel stripes complete with hood. He is tall, broad shouldered and powerfully built. His hair, while still mostly brown, has prominent grey streaks. His eyes, though not visible through his cowl, are amber.

Personality: He is business-like. He takes instructions and follows them to the letter. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the north. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He's also a talented Barrister, but doesn't like to broadcast it.

Motivation: He's looking for his big break; and he feels the way he acts is they only way to get by in the world

Ideals: Professionalism, Impeccable. Bonds: Immigrant, Job, Adventurer. Occupation: Laborer

Voice: Low range voice

Attributes [hide]

Cory Cithreth, Male Half-Elf Commoner 15
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 3 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 7 (-2)15 (+2) 15 (+2)15 (+2)
Skills Investigation +7, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Ignan
Attacks Melee +9 / 4d8+4, Ranged +4 / 4d8-1, Grapple +4

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paymon Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears black trousers with tan and red striped suspenders. He wears various colorful collared shirts. He is muscular with a powerful set of arms. He keeps his chestnut hair in a flapper bob. His ears are large.

Personality: Paymon wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Paymon was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Days after completing his studies, news broke out that his hometown was attacked by brigands. Paymon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He wants revenge against brigands; and a deep hatred of brigands

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Dilettante

Voice: Mumbles to self between sentences

Attributes [hide]

Paymon Benevolence, Male Tiefling Adept 5
Medium (5'11") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 13 (+1)8 (-1)
Skills Arcana +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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