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NPC Generator

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Advanced [show]


Loopmottin Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'0" and is a bit bulky. She is very muscular particularly in the legs. She dresses in collared shirts and wears a proper scarf over her head. Her golden hair is lengthy and is close to two feet long. Her green eyes lackadaisically let the world flow into them.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.

Motivation: Wants a kiss; and to reunite with her old friends

Flaws: Antagonistic, Disease. Bonds: Has a crush, Adventurer, Mentor. Occupation: Weaver

Voice: Hissing voice

Attributes [hide]

Loopmottin Cobblelob, Female Gnome Bard 1
Small (3'0") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)9 (-1) 13 (+1)10 (+0)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp.


Social Check DCs


Veit Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a rose on it. His silver hair is braided into rings. His fierce brown eyes like to dwell on things.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His job bores him to no end. He has decided to make it more interesting.

History: He was born several months after his father was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has comitted a past crime that haunts him to this day; and to reunite with his old friends

Ideals: Justice, Entrepeneur. Bonds: Adventurer, Criminal record, Military. Occupation: Unemployed

Voice: Can't modulate volume

Attributes [hide]

Veit Orcfoe, Male Dwarf Expert 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)13 (+1) 14 (+2)8 (-1)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 240 gp. 1 Masterwork Common Melee.


Social Check DCs


Nicholas Skelton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of halberds on his belt, each one with a amethyst on the hilt. His hair, while still mostly chestnut, has prominent grey streaks. His thin eyebrows rest above his beady hazel eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Nicholas was born in the north. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical, Persistence. Flaws: Ugly, Antagonistic. Occupation: Slave Trader

Voice: Voice breaks

Attributes [hide]

Nicholas Skelton, Male Human Monk 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 13 (+1)14 (+2) 12 (+1)9 (-1)
Skills Deception +1, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: 40 pp.


Social Check DCs


Dimble Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a Stetson hat to hide his balding. His thin eyebrows rest above his beady amber eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Assassin

Voice: Speaks through clenched teeth

Attributes [hide]

Dimble Umbodoben, Male Gnome Aristocrat 1
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)8 (-1) 11 (+0)11 (+0)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Cressel Subtlety, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. His brown hair is braided into rings. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: Cressel speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 8 years.

Motivation: He'd like to take his coworkers down a peg; and marry his sister to traveling adventurers

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Immigrant, Job. Occupation: Doctor

Voice: Thin and wheezing

Attributes [hide]

Cressel Subtlety, Male Tiefling Wizard 18
Medium (5'11") Tiefling, True Neutral (CR 18)
Armor Class 11
Hit Points 34 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 9 (-1)16 (+3) 15 (+2)13 (+1)
Skills Deception +7, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven, Gnome, Orc
Attacks Melee +4 / 5d6-2, Ranged +7 / 5d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day174444444

Possessions: 700 pp. Aquamarine (600 gp). Banded agate (6 gp). Banded agate (6 gp). Red spinel (150 gp). Smoky quartz (40 gp). Jade (150 gp). Malachite (6 gp). Alexandrite (600 gp). Iolite (40 gp). Tiger eye turquoise (6 gp). Onyx (40 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Hamil Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep white leather and dull green iron scale mail. He has a penchant for wearing a ring with an oversized emerald on his left hand. His tied-back hair is golden. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Flaws: Insane, Antagonistic. Bonds: Rich, Enemies. Occupation: Baker

Voice: Laughs frequently while speaking

Attributes [hide]

Hamil Warmwater, Male Halfling Cleric 9
Small (2'11") Halfling, True Neutral (CR 9)
Armor Class 14
Hit Points 45 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)11 (+0) 17 (+3)9 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464432100

Possessions: 2000 gp.


Social Check DCs


Agnes Barney, Female Human [Permalink]

Personal [hide]

Description: She wears a grey Stetson hat and grey clothes. She carries with her a set of crossbows on her belt, each one with a emerald on the hilt. Her silver hair is cut short. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in a small village she learned the ways of the warrior from her father. When Agnes reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now travels the world, in search of power and loot.

Motivation: She doesn't get along with people that don't share her tastes; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Fighting, Joker, Impeccable. Flaws: Terse. Bonds: Military, Adventurer. Occupation: Laborer

Voice: Squeaky

Attributes [hide]

Agnes Barney, Female Human Barbarian 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)8 (-1) 10 (+0)14 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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