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NPC Generator

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Advanced [show]


Windy Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she has a large brown mantle and cape that has been intricately interwoven into her white robe. Her orange fur is greasy and uncared for. She tend to wears goggles to shield her eyes.

Personality: She is very quiet and rarely speaks above a whisper. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an athlete and attended two major summer competitions. She never won. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Criminal record, Slave. Occupation: Herbalist

Voice: Mumbles to self between sentences

Attributes [hide]

Windy Plume, Female Tabaxi Fighter 7
Medium (5'7") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)16 (+3) 16 (+3)13 (+1)
Skills Persuasion +4, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven, Gnome, Goblin
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henk Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears an entirely black suit with grey socks and a vest with buckled shoes. He has dyed his greying red hair a little too much giving a sharp red color. His skin is flawless and his gray eyes scan people very quickly.

Personality: His tongue was cut out and he uses sign language. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Cursed with a spirit at a very young age, Henk has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and he is compelled to act according to his religious beliefs

Flaws: Disease. Bonds: Attractive, Family, Religious, Enemies. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Henk Compton, Male Half-Orc Barbarian 7
Medium (5'5") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 42 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 8 (-1)8 (-1) 15 (+2)15 (+2)
Skills Insight +5, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 70000 cp.


Social Check DCs


Baern Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His hair is auburn and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Baern was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic. Bonds: Immigrant, Job, Religious. Occupation: Navigator

Voice: Old thin voice

Attributes [hide]

Baern Lutgehr, Male Dwarf Monk 5
Medium (3'11") Dwarf, Neutral Good (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 7 (-2)11 (+0)
Skills Investigation +5, Stealth +4
Senses Passive Perception 8
Languages Common, Dwarven, Giant, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Oolah Southey, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing the road beaten gear of a warrior. She wears a feathered hat to cover her moderate length auburn hair. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Sold as a small child to a slaver, Oolah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Like her mother and her brother before her, after school she went straight into learning to become a Mortician. She struck the Mortician job and began her own company from there.

Motivation: Marry her brother to traveling adventurers; and to reunite with her absent mother

Ideals: Fighting, Passionate. Flaws: Fearful. Bonds: Mentor, Job, Family. Occupation: Mortician

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Oolah Southey, Female Half-Orc Barbarian 7
Medium (4'10") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 40 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)12 (+1) 14 (+2)12 (+1)
Skills Athletics +6, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +5

Possessions: 800 gp.


Social Check DCs


Fargrim Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man dresses well, wearing brown shirts, loose pants, and blazers most of the time and is in decent physical shape. He has white hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Fargrim grew up listening to his father's many stories. While studying, he fell in love. They married and had a daughter. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Adventurer, In love. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Fargrim Strakeln, Male Dwarf Rogue 12
Medium (4'4") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 58 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 17 (+3)13 (+1)
Skills Insight +7, Religion +6
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 400 pp. Silver ewer (10 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Old masterpiece painting (1100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp).


Social Check DCs


Bernard Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His hair is red, silky, and of moderate length. His eyes are brown and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Bernard was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: To be a Banker again.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Slave, Job. Occupation: Tanner

Voice: Low range voice

Attributes [hide]

Bernard Langdon, Male Human Adept 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Onyx (50 gp).


Social Check DCs


Olunt Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 3'11" and wears a grey coat over a green low-cut shirt, and a feathered hat upon his head. His left leg appears badly burned and disfigured. He has white hair. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: A powerful slaver made him what he is. Through the years after Olunt was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Olunt's mother didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants his loneliness to end.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Mentor. Occupation: Knight

Voice: Scottish accent

Attributes [hide]

Olunt Holderhek, Male Dwarf Expert 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 16 (+3)8 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 330 gp.


Social Check DCs

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