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NPC Generator

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Advanced [show]


Vapula Luck, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses well, wearing black shirts, loose pants, and blazers most of the time. Her hair is greying and her face has many wrinkles. She is very pretty but has cold, dead eyes.

Personality: She is happy with her job as a Sage. She turns her eye from what people do, preferring to live and let live. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Vapula hails from a village terrorized by gnolls. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sage work with an outfit from a few towns over. Sage work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Someone believes her a fraud.

Ideals: Optimist. Bonds: Attractive, Job, In love, Enemies. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Vapula Luck, Female Tiefling Commoner 8
Medium (5'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 29 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 14 (+2)18 (+4)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1100 gp.


Social Check DCs


Tenena Timbers, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'5". She tends to wear a large blue jacket. Her tied-back hair is brown. She is very pretty but has cold, dead eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born to a pair of adventurers, Tenena grew up listening to her mother's many stories. Her homeland was ravaged by war and she spent much of her life rebuilding it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Optimist, Philantrophist. Flaws: PTSD. Bonds: Attractive, Adventurer, Criminal record. Occupation: Barber

Voice: pre-pubescent

Attributes [hide]

Tenena Timbers, Female Gnome Ranger 6
Small (3'5") Gnome, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 21 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 6 (-2)13 (+1) 6 (-2)11 (+0)
Skills Survival +1
Senses Passive Perception 8
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 900 gp. Tiger eye turquoise (13 gp). Smoky quartz (30 gp). Iolite (30 gp).


Social Check DCs


Claira Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing a long, yellow, dusty cloak, and she perpetually has her greatsword ready. Her hair, while still mostly silver, has prominent grey streaks. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Further she is a bit of a stoner and is frequently out of it.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has never given up on her poetry dream.

Motivation: Doesn't want to be a Shipwright and was forced into it by her family; and her relatives are trying to arrange a marriage

Ideals: Fighting, Artistic. Flaws: Antagonistic, Addict. Bonds: Attractive, Family. Occupation: Shipwright

Voice: Squeaky

Attributes [hide]

Claira Amakiir, Female Half-Elf Monk 2
Medium (5'6") Half-Elf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 6 (-2)9 (-1) 17 (+3)10 (+0)
Skills Acrobatics +1, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +5

Possessions: 900 sp. Old masterpiece painting (600 gp).


Social Check DCs


Glim Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He carries with him a set of halberds, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is blonde and curly. He wears large thick round spectacles.

Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. Further he is a bit of a stoner and is frequently out of it.

History: Born to a Sailor, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Hunter soon after.

Motivation: To be a Sailor again; and further expansion of business

Ideals: Fighting. Flaws: Addict, PTSD. Bonds: Job, Poor. Occupation: Hunter

Voice: Gruff and masculine

Attributes [hide]

Glim Ironhide, Male Gnome Bard 6
Small (3'8") Gnome, Chaotic Good (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 6000 sp.


Social Check DCs


Nora Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a tight fitting grey shirt and pants. She is muscular with a powerful set of arms. She wears a top hat to cover her moderate length blonde hair. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She can speak with the recently deceased. She does not trust anyone and sleeps with one eye open.

History: Nora lived on a farm with her father, near the main road leading to a nearby town. After coming to the age of reason, Nora took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has built up a small fortune and can afford her own way.

Motivation: Her spouse's relatives view her with great suspicion; and she has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Family, Rich. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Nora Goblinbane, Female Dwarf Adept 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Religion +4, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Infernal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1800 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Guy Brandon, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear ponchos typically of a light grey in addition to tight pants. He wears his black hair up. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A skeptical and narcissistic man, Guy's first love is himself. His second love is also himself. He is harsh and unforgiving.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: He is content.

Ideals: Impeccable, Fighting. Flaws: Addict, Antagonistic, Mundane. Bonds: Immigrant. Occupation: Engraver

Voice: Cold and demanding tone

Attributes [hide]

Guy Brandon, Male Human Ranger 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)14 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Ignan, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 sp.


Social Check DCs


Ahlyssa Marley, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is generally well dressed albeit a few years behind the times. She has wavy chestnut hair. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Ahlyssa embodies much of what other species detest in the Humans. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Ahlyssa was born the youngest of three triplets. Her mother had invested heavily in several trade routes and wanted her to inherit them. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Find a way to reverse the transformation of her sister; and doesn't want to be a crown-heir and was forced into it by her family

Flaws: Addict, Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Crown-heir

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ahlyssa Marley, Female Human Ranger 1
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)15 (+2) 10 (+0)15 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 30 pp.


Social Check DCs

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