Solomon Home, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a fancy grey suit. His brown hair and beard is wavy and long. His half smiles and blue eyes are beguiling and draw you in.
Personality: Calm and collected, he is a well trained Priest. He has a small toy that he constantly fidgets with.
History: Solomon was born with his mother's beautiful face. Solomon was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic, Philantrophist. Flaws: Addict. Bonds: Attractive, Job, Religious. Occupation: Priest
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 100 gp. Red-brown spinel (150 gp).
Orsik Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and is pretty ugly. He has a small bristly mustache and wavy red hair. His hazel eyes are slightly larger than normal.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with a lost civilization.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Adventurer father left him crippled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural halfling artifacts is his passion
Flaws: Ugly, Disease. Bonds: Poor, Guardian, Adventurer. Occupation: Sage
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 120 gp. 1 Masterwork Common Melee.
Norkruuth Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a long, green, dusty cloak. His copper crest, when down, is lengthy. This gold eyed westerner is not easily forgotten.
Personality: He is irascible and easily irritated. Further he is a bit of a stoner and is frequently out of it.
History: The child of a Herbalist, who enjoyed hunting, Norkruuth was taken on many hunting expeditions. He found a children's book about a Dragonborn Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Nature, Adventurer. Occupation: Baker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 46 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 9 (-1) | 14 (+2) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +8 / 3d4+5, Ranged +2 / 3d4-1, Grapple +5
Possessions: Gold dragon comb with red garnet eye (800 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item.
Arannis Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His long red hair reaches down to his waist. His eyes are likewise violet.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.
Motivation: To protect his home; and to clean up the streets
Ideals: Justice. Flaws: Selfish. Bonds: Rich, Immigrant, Guardian. Occupation: Ploughman
Voice: Russian accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 32 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 13 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 200 gp.
Nithther Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a green costume with the symbols of the four houses of cards on his torso. He wears a feathered hat to hide his balding. His gold eyes lackadaisically let the world flow into them.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A powerful necromancer made him what he is. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor. Occupation: Cook
Voice: Booming voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 140 gp.
Ermina Trollope, Female Human [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She has a large grey mantle and cape that has been intricately interwoven into her brown robe. Her golden hair is cut short with large spiked bangs in the front. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Interpreter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She's in love; and seeks redemption
Ideals: Impeccable. Flaws: Mundane. Bonds: Religious, Criminal record, Has a crush. Occupation: Interpreter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: Just what you see.
Aline Livingstone, Female Human [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her blonde hair is braided into rings. She has a tattooed face.
Personality: She is fixated on the number 38. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her first spouse was a Bricklayer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She is untrained/undisciplined, which makes her dangerous.
Motivation: Doesn't want to be a Glassblower and was forced into it by her family.
Flaws: Insane. Bonds: Attractive, Job, Religious, Family. Occupation: Glassblower
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 9 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 7 (-2) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 |
Possessions: 1500 gp. Jade (120 gp). Rock crystal (50 gp). Rhodochrosite (16 gp). White pearl (120 gp). Bloodstone (50 gp). Emerald (1500 gp). Chrysoberyl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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