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NPC Generator

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Advanced [show]


Agnes Blum, Female Half-Elf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a yellow and tan handkerchief worn on her right side. She carries with her a set of longbows on her belt, each one with a amethyst on the hilt. Her head has been shaved. Her brown eyes peer out from beneath her feathered yellow hat.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Agnes was raised in a hard working conservative environment. A gifted student she started as a Shipwright, but she got bored and became a Dyer. She became a Dyer soon after.

Motivation: She is unsatisfied with her job.

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Job. Occupation: Dyer

Voice: Russian accent

Attributes [hide]

Agnes Blum, Female Half-Elf Adept 5
Medium (5'3") Half-Elf, Chaotic Good (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 16 (+3)4 (-3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: Just what you see.


Social Check DCs


Serpent Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a brown costume with the symbols of strength on her torso. She has wavy lavender fur. She has a dull look in her yellow eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When she was but 7 years old her parents immigrated from the north. Through the years after Serpent was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Serpent's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Serpent and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Nature. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Serpent Shore, Female Tabaxi Warlock 9
Medium (5'11") Tabaxi, Chaotic Good (CR 9)
Armor Class 13
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)13 (+1) 16 (+3)16 (+3)
Skills Athletics +3, Persuasion +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 9000 sp. Fire opal (1200 gp). Zircon (60 gp). Freshwater pearl (15 gp). Jet (50 gp). Carnelian (60 gp). Eye agate (15 gp). Citrine (60 gp).


Social Check DCs


Sariel Floshem, Female Elf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She is portly but not overly obese. Her long blonde hair is drawn into a two foot long braid. She has a dull look in her amber eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a font of random trivia from the lore and stories she has discovered

History: She grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.

Motivation: To share knowledge with the world; and to end her boredom

Ideals: Logical. Flaws: Mundane. Bonds: Criminal record, Immigrant. Occupation: Farmer

Voice: Smoker's lung

Attributes [hide]

Sariel Floshem, Female Elf Fighter 2
Medium (5'0") Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)15 (+2) 13 (+1)16 (+3)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Giant, Ignan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 70 gp.


Social Check DCs


Tricking Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She dresses well, typically a more casual-formal manner. Her lavender fur is braided into rings. She wears round tiny glasses practically rammed into her face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. There was a wharf not far from home where she often wandered off to fish. She has never given up on her dancing dream.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, In love, Nature. Occupation: Engraver

Voice: Whispers

Attributes [hide]

Tricking Of World, Female Tabaxi Monk 2
Medium (6'3") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)8 (-1) 15 (+2)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Quarion Amastacia, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a blue vest and prefers pastel and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is knotted and matted. His amber eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in a small desert village. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Family, Nature. Occupation: Unemployed

Voice: Speaks like tongue is numb

Attributes [hide]

Quarion Amastacia, Male Elf Bard 4
Medium (4'7") Elf, Chaotic Good (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)16 (+3) 13 (+1)9 (-1)
Skills Acrobatics +1, Animal Handling +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Orc, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 5000 sp. Jeweled anklet (1000 gp). Silver comb with moonstones (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp).


Social Check DCs


Don Vance, Male Human [Permalink]

Personal [hide]

Description: This southern man very much looks the part of a Bricklayer. His clothes are grease stained in places. He sports a long auburn beard, and similarly colored long hair. His blue eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and to find somewhere to settle down

Flaws: Antagonistic, Mundane. Bonds: Job, Poor, Immigrant. Occupation: Bricklayer

Voice: Can't modulate volume

Attributes [hide]

Don Vance, Male Human Barbarian 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Athletics +2, Religion +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Caeldrim Callan, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses in yellow turtlenecks beneath a pastel coat with green slacks. His golden hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are gray and beady.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born at the edge of vast plains. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Justice. Flaws: Ugly, Greedy. Bonds: Nature, Family. Occupation: Shoemaker

Voice: Sleepy voice

Attributes [hide]

Caeldrim Callan, Male Half-Elf Sorcerer 4
Medium (5'2") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)11 (+0) 17 (+3)16 (+3)
Skills Religion +2, Stealth +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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