Dagger Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears pastel leather gloves, a pastel jacket, and tight pants. His fur is black and curly. His amber eyes peer out from beneath his deerstalker pastel hat.
Personality: Dagger hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He also is a firm believer in the manly ideal.
History: Born in the east to a Stylist, Dagger learned a great deal about his father's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has worked as a Stylist like his father before him.
Motivation: To prove his worth to the world; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Impulsive. Bonds: Job, Military. Occupation: Stylist
Voice: Booming voice
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 14)
Armor Class 10
Hit Points 124 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1
Possessions: 2000 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). A delicate brass dragon egg (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gorbundus Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a colorful flower in his copper crest. His skin is flawless and his red eyes scan people very quickly.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in a small village he learned the ways of the warrior from his mother. When Gorbundus reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.
Motivation: Doesn't want to be a Knight and was forced into it by his family; and to reunite with his absent mother
Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Attractive, Military, Family. Occupation: Knight
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. 1 Masterwork Artisan’s tools. 1 Masterwork Musical instrument. 1 Silk rope.
Phann Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She has the majority of her body covered in plate. She is an epitome of beauty. She keeps her long chestnut hair kept up in a rat tail. She has violet eyes.
Personality: Cocky and sure of herself, she believes she is the best Adventurer born in the past three hundred years. She never wears the same outfit twice, unless she absolutely has to.
History: She was born the only child of a wealthy merchant. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Adventurer. She inherited the family business which she has now maintained for 2 years.
Motivation: She is unsatisfied with her job; and to be a scribe again
Ideals: Artistic, Entrepeneur. Bonds: Attractive, Job. Occupation: Adventurer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 gp. 1 Masterwork Uncommon Weapon.
Sammal Rise, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He wears a green armored body suit, with a simple black line shooting up and back down. He wears a feathered hat to hide his balding. His eyes are gold and beady.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Sammal was born the youngest of three triplets. His druidic abilities were realized during a raid on his village. By chance he met his brother recently and the two have been together since.
Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Family. Occupation: Ploughman
Voice: Timid voice
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 33 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 290 pp. Onyx (60 gp). Banded agate (9 gp). Moonstone (60 gp). Golden yellow topaz (200 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nalaed Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: 4'0" and lanky with angular features, she is an attractive figure. She likes to wear ponchos typically of a light grey in addition to tight pants. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She wears a mask on her face.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of southern immigrants she idolized her mother. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She has decided she is irredeemable; and she is a bit of a kleptomaniac
Ideals: Logical. Bonds: Attractive, Job, Immigrant, Family, Criminal record. Occupation: Locksmith
Voice: Soft and mumbly
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 150 gp.
Veit Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears many layers of old clothing at all times. He wears his red hair down. His face is scarred and worn.
Personality: Veit is depressed about a lot of things. He tends to be a nihilist. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Fighting. Flaws: Ugly, Depressed, Disease. Bonds: Poor, Adventurer. Occupation: Bricklayer
Voice: Irish accent
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 18 (+4) | 18 (+4) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Terran, Ignan, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. 1 Half-Plate.
Theirastra Crane, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She dresses in collared shirts and wears a proper scarf over her head. She sports auburn long hair. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She speaks before she thinks and is too direct. She has a minor phobia of water and hates getting wet.
History: Her mother raised her in a mountain cabin. She found a children's book about a Half-Elf Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk
Ideals: Athletic. Flaws: Impulsive, Fearful. Bonds: Nature, Adventurer. Occupation: Map Maker
Voice: Boston accent
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Terran, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6
Possessions: 2000 sp.
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