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NPC Generator

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Advanced [show]


Wiggens Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan wide-brimmed hat and tan clothes. His silver hair has been sun bleached extensively. His eyes are green and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. His job bores him to no end. He has decided to make it more interesting.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions; and to be a bricklayer again

Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Job, Nature, Religious. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Wiggens Folkor, Male Gnome Warlock 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 9 (-1)13 (+1)
Skills Religion +2, Stealth +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 40 gp.


Social Check DCs


Aldous Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a grey cloak and cross-gartered yellow stockings and is in decent physical shape. He has a small bristly mustache and wavy blonde hair. He has hazel eyes and a grey hat with a yellow feather.

Personality: Aggressive, abrasive, and angry, Aldous embodies much of what other species detest in the Humans. He works hard and plays hard.

History: Born in the east his family was never financially stable. Like his father and his sister before him, after school he went straight into learning to become a Stableman. He has worked as a Stableman like his father before him.

Motivation: Expand his business; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Flaws: Antagonistic, Hedonist. Bonds: Poor, Job, Enemies. Occupation: Stableman

Voice: Eastern European accent

Attributes [hide]

Aldous Hayhurst, Male Human Adept 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)11 (+0) 10 (+0)13 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 pp.


Social Check DCs


Williamina Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman is generally shirtless and showing off her tattooed chest and is in decent physical shape. Her white hair is singed and shortened. Her eyes are likewise brown.

Personality: She is happy with her job as a Baker. She turns her eye from what people do, preferring to live and let live. She is used to getting what she wants. In part because she is a meticulous planner.

History: She served in the navy to pay for her family's outstanding loans. When Williamina reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Williamina was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: She is wracked by social anxiety; and she wants revenge against dire rats

Ideals: Professionalism. Flaws: Ugly, Fearful. Bonds: Job, Military, Enemies. Occupation: Baker

Voice: growls and snarls, animalistic

Attributes [hide]

Williamina Qualanthri, Female Half-Elf Warrior 4
Medium (5'5") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Amber (110 gp). Brown-green garnet (110 gp). White pearl (110 gp). Red spinel (110 gp).


Social Check DCs


Ar-Karo Cornish, Male Half-Orc [Permalink]

Personal [hide]

Description: This man dresses in white turtlenecks beneath a green coat with blue slacks. He is muscular with a powerful set of arms. His auburn hair is lengthy. He has gleaming, smiling hazel eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Miner, his mother struggled to pay the bills. From there he went from mercenary job to mercenary job. Some 9 years later his spouse died after the birth of his son. Heartbroken, Ar-Karo never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Flaws: Secretive. Bonds: Adventurer, Poor, In love, Criminal record. Occupation: Spice Merchant

Voice: French accent

Attributes [hide]

Ar-Karo Cornish, Male Half-Orc Ranger 2
Medium (5'9") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 6 (-2)8 (-1) 16 (+3)11 (+0)
Skills Investigation +1, Religion +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1600 sp.


Social Check DCs


Adrik Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears silk and lounges about seductively. His hair is short and auburn. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of southern immigrants he idolized his mother. Cursed with a spirit at a very young age, Adrik has worked very hard to control his curse. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Attractive, Immigrant. Occupation: Ploughman

Voice: Slow speaker

Attributes [hide]

Adrik Brawnanvil, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1800 sp. 1 Climber’s kit.


Social Check DCs


Nicor Quiet, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He tends to wear a black poncho over his likewise colored trousers and shirt. His whole body is exceptionally muscular. His blue hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. Being a Shipwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Disease. Bonds: Immigrant, Attractive, Criminal record. Occupation: Shipwright

Voice: Cold and demanding tone

Attributes [hide]

Nicor Quiet, Male Tiefling Commoner 5
Medium (6'3") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)17 (+3) 13 (+1)18 (+4)
Skills Religion +6, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan, Halfling, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Chalcedony (80 gp). Sard (80 gp). Black opal (1100 gp). Violet garnet (900 gp).


Social Check DCs


Cloak Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears skinny pants and wears a pastel and grey robe with the hood down. She keeps her long red fur kept up in a rat tail. This hazel eyed southerner is not easily forgotten.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born on a small isolated farm. A freak accident while working with her Priest mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Mentor, Nature. Occupation: Masseuse

Voice: Relaxed voice

Attributes [hide]

Cloak Timber, Female Tabaxi Ranger 4
Medium (6'1") Tabaxi, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 15 (+2)15 (+2) 15 (+2)12 (+1)
Skills Acrobatics +6, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnoll, Druidic
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 29000 sp.


Social Check DCs

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