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NPC Generator

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Advanced [show]


Scrag Riley, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'7". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a warhammer. He keeps his white hair in a flapper bob. His green eyes dart from person to person.

Personality: Stoic and calm, he prefers to meditate than take action. He believes the world needs to unite to get rid of giants once and for all.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Apothecary, but he was a colossal failure. He has drifted from career to career and currently works as a Layabout.

Motivation: To share knowledge with the world; and a deep hatred of giants

Ideals: Disciplined, Gifted, Logical. Bonds: Enemies, Job. Occupation: Layabout

Voice: Spits and sputters

Attributes [hide]

Scrag Riley, Male Half-Orc Sorcerer 7
Medium (5'7") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)8 (-1) 12 (+1)16 (+3)
Skills Performance +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp. Black pearl (600 gp).


Social Check DCs


Ilanis Van Es, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She wears a violet costume with the symbols of the four houses of cards on her torso. Her brown hair is heavily combed to the right. She is very pretty but has cold, dead eyes.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She has a small toy that she constantly fidgets with.

History: Ilanis was born in the north. At a young age she loved to build and create. She dropped out of school before completing her studies. Recently she has begun working with bootleggers and crooks.

Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable

Ideals: Persistence, Logical. Flaws: Addict. Bonds: Attractive, Criminal record. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Ilanis Van Es, Female Half-Elf Warlock 1
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)6 (-2) 10 (+0)15 (+2)
Skills Athletics +3, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp.


Social Check DCs


Margery Jenkins, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman has the majority of her body covered in plate, and sports empty pouches on her belt. She keeps her brown hair in a flapper bob. She is very pretty but has cold, dead eyes.

Personality: She will rave to anyone who will listen. She always tries to repair and not replace. It was this mentality that drove her into the Carpenter business.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Margery took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Persistence, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Margery Jenkins, Female Half-Elf Barbarian 10
Medium (4'10") Half-Elf, True Neutral (CR 10)
Armor Class 11
Hit Points 101 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)10 (+0) 13 (+1)17 (+3)
Skills Animal Handling +5, Performance +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thava Akambherylliax, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears green leather gloves, a green jacket, and tight pants. Her crest is gold and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep red.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She uses divination through singing.

History: She was raised in a desert tribe. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Body Guard work with an outfit from a few towns over. Body Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants her loneliness to end; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Greedy. Bonds: Job, Nature, Has a crush. Occupation: Body Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Thava Akambherylliax, Female Dragonborn Fighter 4
Medium (6'1") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Violet garnet (600 gp). Deep blue spinel (600 gp). Malachite (4 gp). 1 Minor magic item.


Social Check DCs


Einkil Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a mace on his belt. He carries with him a set of maces on his belt, each one with a amethyst on the hilt. His red hair is braided into rings. His eyes are likewise blue. His teeth are white and perfect.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the south to a Layabout, Einkil learned a great deal about his father's area of expertise. He worked as a nervous Layabout and found it very stressful. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Scribe again; and further expansion of business

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Nature, Job. Occupation: Layabout

Voice: Middle-eastern accent

Attributes [hide]

Einkil Daerdahk, Male Dwarf Rogue 4
Medium (4'0") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Korfel Wilborn, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He sports violet clothing, slightly heavier than average wear. He has wavy auburn hair. His eyes, though not visible through his cowl, are amber.

Personality: He is almost excessively polite to everyone, even when angry. He invites people to come help in his community garden.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor; and wants to raise his children well

Ideals: Philantrophist. Flaws: Shy. Bonds: Religious, Job, Family. Occupation: Blacksmith

Voice: Can't modulate volume

Attributes [hide]

Korfel Wilborn, Male Half-Elf Wizard 5
Medium (5'11") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)13 (+1) 13 (+1)14 (+2)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 400 gp. Banded agate (9 gp). Sard (50 gp). Rhodochrosite (9 gp).


Social Check DCs


Fenriz Harm, Male Tiefling [Permalink]

Personal [hide]

Description: This man dresses in green turtlenecks beneath a grey coat with black slacks, and sports empty pouches on his belt. His dark red hair is singed and shortened. His silver eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered poetry. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Stylist

Voice: Speaks through clenched teeth

Attributes [hide]

Fenriz Harm, Male Tiefling Adept 2
Medium (6'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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