Bolhild Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears skinny pants and wears a brown and tan robe with the hood down. Her chestnut hair is smooth and relatively long. This gray eyed westerner is not easily forgotten.
Personality: She will rave to anyone who will listen. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Ranger school at a young age so that she could practice her arcane talents. She has drifted from career to career and currently works as a Ruler.
Motivation: She is terrified, and will act out of fear; and balancing her hectic life and new ruler responsibilities is difficult
Ideals: Impeccable, Gifted. Flaws: Insane, Fearful. Bonds: Job. Occupation: Ruler
Voice: Indian accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 88 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 2000 gp. Eye agate (9 gp). Freshwater pearl (9 gp). Deep blue spinel (1000 gp). Black opal (1100 gp). White pearl (110 gp). Jasper (70 gp). Freshwater pearl (9 gp). Tiger eye turquoise (9 gp). Red garnet (110 gp). Freshwater pearl (9 gp).
Cask Running, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and is generally well dressed albeit a few years behind the times. Her gray fur, when down, is lengthy. She tend to wears goggles to shield her eyes.
Personality: Overbrimming with self-confidence, Cask isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is a great chef.
History: Cask was born with her mother's beautiful face. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was granted martial powers by her dying brother.
Motivation: She doesn't get along with people that don't share her tastes; and wants to work out more often
Ideals: Athletic, Impeccable, Gifted, Logical. Bonds: Attractive. Occupation: Bowyer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 7)
Armor Class 13
Hit Points 63 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Draconic, Celestial
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +5
Possessions: 1000 sp. Iolite (30 gp). Azurite (16 gp). Tiger eye turquoise (16 gp). Rock crystal (30 gp).
Robert Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the four houses of cards around his neck, and a bow on his belt, and he perpetually has his bow ready. His chestnut hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He would rather hide behind his crafts than deal with other people.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sage arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Sage
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
Krimp Dryden, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black shirt with thin grey vertical stripes and green pants. His hair is auburn and curly. His eyes are a pleasant amber.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He believes the world needs to unite to get rid of brigands once and for all.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Actor arts, while his mother instructed him in etiquette, music and courtly manner. Krimp was born on a far western island where he grew up under the tutelage of his father, an expert Actor. He now mingles about in high society.
Motivation: Someone believes him a fraud; and he wants revenge against brigands
Ideals: Passionate. Bonds: Enemies, Rich, Immigrant. Occupation: Actor
Voice: Timid voice
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 5 (-3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 50 gp. 4 Tanglefoot bags.
Vassago Covert, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a green coat. His hair is black and curly. His ears are large.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He has a rivalry with the Church that dominates his actions; and he seems to be bored by most things
Flaws: Ugly, Antagonistic, Shy, Mundane. Bonds: Religious. Occupation: Courier
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 19 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 18 (+4) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Draconic, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: Just what you see.
Purson Vigil, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a black poncho over his likewise colored trousers and shirt. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His eyes are black.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is able to make almost anything out of random pieces of junk.
History: A powerful slaver made him what he is. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Attractive, Mentor. Occupation: Masseuse
Voice: Booming voice
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 21000 sp.
Torbera Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. Her attire stands in sharp contrast to her longsword, which is beautifully polished and possesses an ornate carving of a rose on it. Her tied-back hair is silver. Her fierce gray eyes like to dwell on things.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a logical person and will generally grow upset if things defy logic and science.
History: Torbera was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to pay off her debts
Ideals: Optimist, Logical. Bonds: Poor, Debt. Occupation: Blacksmith
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 14 (+2) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 320 gp.
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Their contribution stands as a beacon of hope for all adventurers!