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NPC Generator

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Advanced [show]


Patrick Skelton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. His white hair is unkempt and raggedy. He wears an eyepatch.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born several months after his mother was called into army service. Like his mother and his sister before him, after school he went straight into learning to become a Tanner. He inherited the family business which he has now maintained for 4 years.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new tanner responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Military. Occupation: Tanner

Voice: Mumbles to self between sentences

Attributes [hide]

Patrick Skelton, Male Human Cleric 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp.


Social Check DCs


Charles Van Es, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears a well pressed and immaculate suit (or dress). He keeps his chestnut hair in a flapper bob. He has hazel eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is compelled to act according to his religious beliefs; and he is currently in port desperately looking for someone to get him out

Bonds: Job, Religious, Military, Criminal record, Slave. Occupation: Merchant

Voice: Sleepy voice

Attributes [hide]

Charles Van Es, Male Human Cleric 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)16 (+3) 9 (-1)11 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common, Orc, Draconic, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 sp.


Social Check DCs


Nora Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She keeps her brown hair in a pixie cut. Her eyes, though not visible through her cowl, are amber.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Nora enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Sold as a small child to a wizard, Nora was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Meet up once more with her childhood friend; and money/treasure

Ideals: Joker. Flaws: Hedonist. Bonds: Mentor, Rich, Adventurer. Occupation: Miner

Voice: Slurs words

Attributes [hide]

Nora Goblinbane, Female Dwarf Expert 6
Medium (3'11") Dwarf, True Neutral (CR 6)
Armor Class 10
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills Athletics +2, Investigation +6
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Goblin, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +6

Possessions: 1000 gp. Hematite (6 gp).


Social Check DCs


Gilbert Sherwood, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and is wearing a perfectly clean shirt and pair of pants. His left leg appears badly burned and disfigured. His blonde hair is cut short with large spiked bangs in the front. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He plays an instrument quite well.

History: He comes from a rich northern family. He helped his father out around the business and became quite the natural. He has never given up on his painting dream.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Shepherd

Voice: Pronounces difficult words wrong

Attributes [hide]

Gilbert Sherwood, Male Human Rogue 11
Medium (5'10") Human, Lawful Neutral (CR 11)
Armor Class 8
Hit Points 51 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)11 (+0) 11 (+0)17 (+3)
Skills Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +2

Possessions: 9000 sp.


Social Check DCs


Olivia Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a tight fitting red shirt and pants. Her hair, while still mostly white, has prominent grey streaks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Justice, Fighting. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Masseuse

Voice: Sighs a lot, exhausted

Attributes [hide]

Olivia Warmwater, Female Halfling Cleric 4
Small (3'1") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)10 (+0) 7 (-2)14 (+2)
Skills Arcana +2, Athletics +1
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Morkral Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. He has a slight overbite and is overall scrawny. He has moderate length golden hair. His face is covered beneath a completely black helmet.

Personality: He is almost excessively polite to everyone, even when angry. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of eastern immigrants he idolized his father. He found a children's book about a Dwarf Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he desires power and/or immortality

Flaws: Shy. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Morkral Goblinbane, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)11 (+0) 14 (+2)8 (-1)
Skills Athletics +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Tyna Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who wears silk and lounges about seductively, she is not a threatening figure. She keeps her long black hair kept up in a rat tail. Her violet eyes lackadaisically let the world flow into them.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Sensitive. Bonds: Attractive, Rich, Religious. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Tyna Swiftwhistle, Female Halfling Monk 6
Small (2'9") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)8 (-1) 10 (+0)15 (+2)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. Fire opal (1600 gp). Bloodstone (70 gp). 1 Minor magic item.


Social Check DCs

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