Reddlepop Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a robe, a symbol of the four houses of cards around her neck, and a sword on her belt. Her black hair is lengthy and is close to two feet long. Her face is scarred and worn.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in a small village she learned the ways of the warrior from her father. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sword.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business
Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Military. Occupation: Sage
Voice: Dutch accent
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 200 sp.
Left-Handed Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a fine chain shirt which she covers with pastel colored cloaks and clothing. Her long brown fur is drawn into a two foot long braid. Her fierce blue eyes like to dwell on things.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She got into the Scribe business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Scribe. She then took over the family business and is one of the better Scribe for hire.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Scribe
Voice: Italian accent
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 17 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Giant, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 30000 cp. Carnelian (20 gp). Deep blue spinel (700 gp).
Lamlis Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no hair. He tend to wears goggles to shield his eyes.
Personality: Lamlis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invites people to come help in his community garden.
History: Lamlis was born the youngest of three triplets. His first spouse was a Herbalist, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.
Motivation: He feels kind of lost in life; and find a way to reverse the transformation of his sister
Ideals: Impeccable, Philantrophist. Flaws: Ugly, Depressed. Bonds: Family, Rich. Occupation: Baker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp.
Mugrunden Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is typically in his Navigator uniform. He has styled his blue crest well, parting it to the right. He wears round tiny glasses practically rammed into his face.
Personality: A skeptical and narcissistic man, Mugrunden's first love is himself. His second love is also himself. He is skeptical of what others tell him and is slow to trust.
History: He was born into a rich family. In his 10th year, his parents were killed by a brigands raid, leaving Mugrunden alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Flaws: Shy. Bonds: Job, Rich, Enemies. Occupation: Navigator
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 17)
Armor Class 11
Hit Points 48 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 5 (-3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
Possessions: 1100 pp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Tim Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a worn and beaten armor. His hair, while still mostly black, has prominent grey streaks. He has amber eyes and a violet hat with a grey feather.
Personality: Tim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since lost track of the people in his past.
Motivation: He feels kind of lost in life; and an old rival family wants him found
Ideals: Impeccable. Flaws: Antagonistic, Depressed. Bonds: Immigrant, Family. Occupation: Blacksmith
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 8 (-1) | 8 (-1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 170 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Elegant Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a tight fitting brown shirt and pants, and a wedding ring on his left hand. His fur is cut close to his head. His face is covered beneath a completely black helmet.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: When he was but 4 years old his parents immigrated from the west. While studying, he fell in love. They married and had a son. He moves from town to town, unable to find a place to settle.
Motivation: He is wracked by social anxiety; and wishes to resurrect an old love
Flaws: Emotional, Fearful. Bonds: In love, Immigrant. Occupation: Masseuse
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 49 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +4
Possessions: 1600 gp. Solid gold idol (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rimmon Mayhem, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses like a well dressed Ruler does. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a cross on it. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Gifted from a young age, Rimmon studied abroad. When Rimmon reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Ruler like his mother before him.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Disciplined, Gifted. Flaws: Impulsive. Bonds: Job, Military. Occupation: Ruler
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Tiefling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 60 pp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
