Hork Rylan, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His moppish golden hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has all his life been fascinated with painting.
History: He was raised in a white middle class family as the only child. Through the years after Hork was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Hork's mother didn't care for him much, and the feeling was mutual. He has never given up on his painting dream.
Motivation: He seems to be bored by most things.
Ideals: Fighting, Artistic. Flaws: Insane, Ugly, Mundane, Antagonistic. Occupation: Performer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 150 gp.
Gomory Charisma, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a green coat over a yellow low-cut shirt, and a top hat upon her head. Her white hair is matted, messy, and big. She wears a mask on her face.
Personality: Stoic and calm, she prefers to meditate than take action. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Gomory took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has dedicated herself to building a better trade route.
Motivation: She has money and likes to spend it; and to reunite with her old friends
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Bowyer
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 12)
Armor Class 14
Hit Points 48 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. A miniature golden chest with tiny emeralds lining the top (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold and topaz bottle stopper cork (1000 gp). Golden circlet with four aquamarines (2000 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nora Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: This dark-skinned female sports white clothing, slightly heavier than average wear. She is tall, broad shouldered and powerfully built. Her hair is always cut to a buzz. She wears a mask on her face.
Personality: Nora is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She is the product a well kept family trust fund and as such has never really known need. Her parents enrolled her in a Commoner school at a young age so that she could practice her druidic talents. She now spends her time doing works of charity.
Motivation: Wants to work out more often; and she is greedy
Ideals: Extrovert, Philantrophist, Gifted, Athletic. Bonds: Rich. Occupation: Ploughman
Voice: Draws out vowels
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 5)
Armor Class 13
Hit Points 15 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp.
Pelaios Fascination, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a fancy green suit. His black hair, when down, is lengthy. His red eyes have a joyful gleam in them most of the time.
Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Pelaios abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to raise his children well; and doesn't want to be a armorer and was forced into it by his family
Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Family, Military, Adventurer. Occupation: Armorer
Voice: Loud with bravado
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 79 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 3000 gp. Peridot (40 gp). Alexandrite (1200 gp). Silver pearl (80 gp).
Ridaro Wasanthi, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. Her hair is cut close to her head. Her face is scarred and worn.
Personality: She is happy with her job as a Healer. She turns her eye from what people do, preferring to live and let live. She is harsh and unforgiving.
History: She was born in the west, but her parents moved at a very young age to the south. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She became a Healer soon after.
Motivation: Expand her business.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Healer
Voice: Farmer accent
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. Jet (90 gp).
Edge Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is dressed in earthy colors with a pastel and blue handkerchief worn on his left side. His fur is yellow, silky, and of moderate length. His eyes are likewise copper.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not believe in violence as a means to an end. He is a dedicated Shoemaker but believes his peers are too gung-ho.
History: Edge was born with his mother's beautiful face. When Edge reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He then took over the family business and is one of the better Shoemaker for hire.
Motivation: To settle down with his crush; and he's attracted to the pc
Ideals: Pacifist. Flaws: Mundane. Bonds: Attractive, Military, Job, Has a crush. Occupation: Shoemaker
Voice: Stutters
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 500 sp.
Alberich Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is singed and shortened. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life.
Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly, Depressed. Occupation: Cook
Voice: Old Prospector
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Terran, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 240 gp.
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