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NPC Generator

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Advanced [show]


Damien Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear darkened spectacles and heavy clothing, no matter the weather. With a patchy chestnut beard and wild chestnut hair. His hazel eyes peer out from beneath his feathered white hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A true patriot, Damien would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is a Metallic Dragon in disguise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He left for the north, certain he would find work there.

Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job

Ideals: Athletic. Bonds: Job, Military, Adventurer, Immigrant. Occupation: Interpreter

Voice: Smooth and feminine

Attributes [hide]

Damien Jamjar, Male Halfling Wizard 5
Small (2'10") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 9 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)14 (+2) 12 (+1)9 (-1)
Skills Acrobatics +6, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 60 pp.


Social Check DCs


Richard Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His skin is fair and his fingers are delicate and long. His brown hair is still thick. He has a dull look in his blue eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a font of random trivia from the lore and stories he has discovered

History: Richard lived on a farm with his father, near the main road leading to a nearby town. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.

Motivation: Doesn't want to be a Masseuse and was forced into it by his family.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Criminal record. Occupation: Masseuse

Voice: Middle-eastern accent

Attributes [hide]

Richard Ariessus, Male Half-Elf Paladin 5
Medium (5'0") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)14 (+2) 9 (-1)18 (+4)
Skills Athletics +3, History +5
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. Emerald (800 gp). Aquamarine (1100 gp). Black pearl (1100 gp).


Social Check DCs


Ront Norton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a morningstar on his belt. He carries with him a set of morningstars on his belt, each one with a ruby on the hilt. He has shaved his head bald. His thin eyebrows rest above his beady blue eyes.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Layabout in town.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with lycanthropy at a very young age, Ront has worked very hard to control his curse. He struck the Layabout job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Mentor. Occupation: Layabout

Voice: Spanish accent

Attributes [hide]

Ront Norton, Male Half-Orc Paladin 3
Medium (5'9") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)8 (-1) 9 (-1)11 (+0)
Skills Intimidation +2, Stealth +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3200 sp.


Social Check DCs


Godfrey Woods, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears baggy yellow pantaloons and a grey scarf. His hair is always cut to a buzz. His skin is flawless and his blue eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.

History: When he was but 4 years old his parents immigrated from the east. His mother was very strict, and drilled into him lessons on being the perfect gentleman. After a long history of fighting, Godfrey and his spouse have recently divorced.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Immigrant. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Godfrey Woods, Male Half-Elf Rogue 5
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)11 (+0) 16 (+3)7 (-2)
Skills Religion +3, Stealth +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 200 gp. Iolite (40 gp). Hematite (10 gp). 1 Minor magic item.


Social Check DCs


Left-Handed On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries with him a set of maces, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has cinnamon fur. His eyes are likewise yellow.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Philantrophist, Gifted. Bonds: Criminal record. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Left-Handed On the Water, Male Tabaxi Bard 8
Medium (6'1") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)16 (+3) 18 (+4)17 (+3)
Skills Insight +7, Persuasion +6
Senses Passive Perception 14
Languages Common, Giant, Celestial, Druidic
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: 150 pp.


Social Check DCs


Shifting Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a pastel costume with the symbols of her god on her torso, and a wedding ring on her right hand. Her beige fur is unkempt and raggedy. Her yellow eyes dart from person to person.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Jeweler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Since then, she has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: In love, Poor. Occupation: Jeweler

Voice: Dutch accent

Attributes [hide]

Shifting Buttons, Female Tabaxi Druid 15
Medium (4'11") Tabaxi, True Neutral (CR 15)
Armor Class 12
Hit Points 84 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)15 (+2) 14 (+2)16 (+3)
Skills Intimidation +8, Stealth +7
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 4000 gp. Gold and topaz bottle stopper cork (1800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). A necklace of small pink pearls (2000 gp). Golden circlet with four aquamarines (2000 gp). Cloth of gold vestments (60 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). 1 Medium magic item.


Social Check DCs


Ahrim Covert, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He dislikes all the random violence that takes place in the east. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Pacifist. Flaws: Impulsive. Bonds: Religious, Mentor. Occupation: Guard

Voice: Dutch accent

Attributes [hide]

Ahrim Covert, Male Tiefling Druid 7
Medium (5'10") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Arcana +4, Survival +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: Just what you see.


Social Check DCs

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