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NPC Generator

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Advanced [show]


Griselda Murphy, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care, and she perpetually has her dagger ready. Her white hair is cut short with large spiked bangs in the front. She is very pretty but has cold, dead eyes.

Personality: Griselda wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Griselda was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Fighting, Disciplined. Bonds: Attractive, Adventurer. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Griselda Murphy, Female Half-Elf Sorcerer 10
Medium (4'7") Half-Elf, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 45 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)16 (+3) 14 (+2)15 (+2)
Skills Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Infernal, Druidic, Celestial
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 2000 sp. Deep blue spinel (700 gp). Deep blue spinel (700 gp). Blue star sapphire (800 gp). Moss agate (12 gp).


Social Check DCs


Lamlis Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears yellow trousers with pastel and grey striped suspenders. He wears various colorful collared shirts. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Lamlis was raised in a hard working conservative environment. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Fearful, Insane. Bonds: Job, Adventurer. Occupation: Roofer

Voice: Hollow voice

Attributes [hide]

Lamlis Aloro, Male Half-Elf Adept 5
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 8 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)10 (+0) 14 (+2)13 (+1)
Skills Deception +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 30 pp. Red-brown spinel (110 gp). Iolite (40 gp). Violet garnet (800 gp).


Social Check DCs


Lone In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy gray fur. She prefers to wear pastel clothing when she does not wear armor. She has a hunchback. Her gray fur is kept up in a ponytail inside a broad hat. Her hazel eyes are slightly larger than normal.

Personality: She is a Architect first and foremost. She believes firmly that knowledge should be universal. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born in the north, but her parents moved at a very young age to the west. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Recently the stress of being a Architect has made it difficult for her to sleep.

Motivation: She is compelled to act according to her religious beliefs; and further expansion of business

Ideals: Justice. Flaws: Ugly, Insomniac. Bonds: Job, Immigrant, Religious. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Lone In the Wind, Female Tabaxi Ranger 3
Medium (5'9") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 sp.


Social Check DCs


Leshanna Raethran, Female Elf [Permalink]

Personal [hide]

Description: This eastern woman wears a tan shirt with thin brown vertical stripes and tan pants. Her clothes are grease stained in places. Her hair is cut close to her head. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is skeptical of what others tell her and is slow to trust.

History: Leshanna lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Due to her spouse's obsession with being a Ruler they were divorced and she won custody of their daughter. She worked as a Gardener, and she later adopted a second daughter.

Motivation: To reunite with her absent mother; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Shy. Bonds: Poor, Immigrant, Family. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Leshanna Raethran, Female Elf Bard 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 13 (+1)9 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp.


Social Check DCs


Delg Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a worn and beaten armor. He keeps his brown hair in a pixie cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing himself, he comes off as nervous. He is lazy, self-centered, vain, and jealous.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic. Flaws: Addict, Shy, Selfish. Bonds: Rich. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Delg Rumnaheim, Male Dwarf Expert 4
Medium (3'11") Dwarf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 10 (+0)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Blue quartz (15 gp). Eye agate (15 gp). 1 Minor magic item.


Social Check DCs


Nimble Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a faded coat and loose pants complete with small hat. Her red fur is greasy and uncared for. Her eyes are blue.

Personality: She is fixated on the number 61. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Nimble was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she wants to meet her childhood hero

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Poor, Adventurer. Occupation: Shipwright

Voice: Scottish accent

Attributes [hide]

Nimble Of Storm, Female Tabaxi Cleric 1
Medium (6'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 10 (+0)15 (+2) 9 (-1)9 (-1)
Skills Animal Handling +1, Athletics +0
Senses Passive Perception 9
Languages Common, Auran, Giant
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 120 gp.


Social Check DCs


Warryn Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tan vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his tan boots flare out at the collars. He keeps his long golden hair kept up in a rat tail. His ears are large.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Warryn was raised in a hard working conservative environment. He moved out west to avoid the crime he committed. He became a Sage soon after.

Motivation: He'd like to take his coworkers down a peg; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Job, Criminal record. Occupation: Sage

Voice: Low and grunting

Attributes [hide]

Warryn Munggen, Male Gnome Warlock 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)9 (-1) 11 (+0)10 (+0)
Skills Intimidation +2, Religion +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 sp.


Social Check DCs

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