Burto Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears skinny pants and wears a red and black robe with the hood down. His blonde hair is cut short. His eyes are likewise violet. His teeth are white and perfect.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is harsh and unforgiving.
History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was always very intelligent and has formed a secret society of specialists.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic, Secretive. Bonds: Attractive, Poor. Occupation: Shipwright
Voice: Jittery and nervous
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 700 sp.
Mardnab Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes., but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'3" when asserting herself. She has wavy black hair. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She is currently in port desperately looking for someone to get her out; and wants to raise her children well
Ideals: Disciplined, Artistic. Bonds: Attractive, Slave, Mentor. Occupation: Architect
Voice: Relaxed voice
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome, Infernal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp.
Yvonne Upton, Female Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she dresses well, typically a more casual-formal manner. Her chestnut hair is styled in orderly dreadlocks. She wears large thick round spectacles.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She has a habit of throwing herself into exceedingly dangerous situations.
History: The child of a Baker, who enjoyed hunting, Yvonne was taken on many hunting expeditions. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Banker work with an outfit from a few towns over. Banker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Banker.
Motivation: Wants to open a new tavern; and balancing her hectic life and new banker responsibilities is difficult
Flaws: Racist, Impulsive. Bonds: Attractive, Nature, Job. Occupation: Banker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 10)
Armor Class 12
Hit Points 9 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 300 pp. 1 Minor magic item.
Dayereth Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many white ritualistic tattoos. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has dyed his greying white hair a little too much giving a sharp white color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is frequently practicing swordplay.
History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and he has money and likes to spend it
Flaws: Shy. Bonds: Rich, Attractive, Military, Nature. Occupation: Armorer
Voice: pre-pubescent
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 23 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 10000 sp.
Manea Peace, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 6'5" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a perfectly clean shirt and pair of pants. She has styled her blue hair well, parting it to the left. Her skin is flawless and her silver eyes scan people very quickly.
Personality: Prone to second guessing herself, she comes off as nervous. Animals are drawn to her, and she is able to talk to them.
History: Manea lived on a farm with her mother, near the main road leading to a nearby town. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has been saving her money to try and buy her sister's freedom.
Motivation: Find a way to reverse the transformation of her sister; and a rival would like her out of the picture
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Family, Criminal record. Occupation: Animal Trainer
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 38 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 15 (+2) | 21 (+5) |
Senses Passive Perception 12
Languages Common, Infernal, Auran, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 700 gp.
Valida Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female wears professional attire. She is tall, broad shouldered and powerfully built. She has done her best to style her golden hair to look like a famous performer. This violet eyed westerner is not easily forgotten.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is obsessed with her god.
History: Born to a Priest, her father struggled to pay the bills. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has worked as a Sailor like her father before her.
Motivation: To be a Priest again; and sabotage a competitor
Flaws: Selfish. Bonds: Attractive, Religious, Poor, Job. Occupation: Sailor
Voice: Russian accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Blue quartz (9 gp). Citrine (70 gp). Zircon (70 gp).
Jabbie Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries with him a set of lances on his belt, each one with a amethyst on the hilt. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue and beady.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Expand his business.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease. Bonds: Job. Occupation: Knight
Voice: Breathy voice
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Golden yellow topaz (800 gp). Black star sapphire (800 gp). Blue quartz (16 gp).
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Their contribution stands as a beacon of hope for all adventurers!