Fallthra Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her hair, while still mostly white, has prominent grey streaks. Her eyes, though not visible through her cowl, are blue.
Personality: A deeply religious woman she believes everything happens for a reason. She works hard and plays hard.
History: She comes from a rich eastern family. She went to a religious school and was inspired by the priests there in charitable deeds. Some 10 years later her spouse died after the birth of her son. Heartbroken, Fallthra never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: She has a crush on the local Hunter; and to settle down with her crush
Flaws: Hedonist. Bonds: Religious, Rich, In love, Has a crush. Occupation: Map Maker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 74 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
Possessions: 300 pp. Sard (20 gp). Obsidian (8 gp). Obsidian (8 gp). Chrysoprase (20 gp). Moss agate (8 gp). Obsidian (8 gp). Jade (40 gp). Deep blue spinel (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tod Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Aggressive, abrasive, and angry, Tod embodies much of what other species detest in the Halflings. He is lazy, self-centered, vain, and jealous.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic, Selfish. Bonds: Attractive. Occupation: Ruler
Voice: Low range voice
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 23 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 4 (-3) | 7 (-2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 4000 sp. Citrine (30 gp). Banded agate (4 gp). 1 Minor magic item.
Marastyr Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She has slicked back white hair. She has brown eyes and a grey hat with a black feather.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She always tries to repair and not replace. It was this mentality that drove her into the Sage business.
History: When she was but 6 years old her parents immigrated from the west. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Marry her brother to traveling adventurers.
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Sage
Voice: Australian accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 260 gp. Brown-green garnet (80 gp). Tourmaline (80 gp). Iolite (40 gp).
Travok Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has a long brown beard with little hanging trinkets. His green eyes lackadaisically let the world flow into them.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy, self-centered, vain, and jealous.
History: The child of western immigrants he idolized his father. Travok was born on a far western plains where he grew up under the tutelage of his father, an expert Interpreter. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: His relatives are trying to arrange a marriage; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Justice. Flaws: Selfish. Bonds: Attractive, Immigrant. Occupation: Interpreter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 47 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp.
Decarabia Honor, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a simple green robe with red stripes complete with hood. Her hair is short and dark red. She has a tattooed face.
Personality: She acts crazy and hedonistic. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She is the product a well kept family trust fund and as such has never really known need. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Crown-heir for hire.
Motivation: To get a good night's sleep; and she is unsatisfied with her job
Ideals: Joker. Flaws: Hedonist, Insomniac. Bonds: Rich, Job. Occupation: Crown-heir
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Millicent Weld, Female Human [Permalink]
Personal [hide]
Description: This woman wears light armors faded through time and improper care. She is muscular with a powerful set of arms. Her blonde hair is greasy and uncared for. She wears a mask on her face.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born to a criminal king-pin and mafia family Millicent was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Millicent decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Ploughman kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like her out of the picture; and she has decided she is irredeemable
Ideals: Joker. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Ploughman
Voice: Booming voice
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 6 (-2) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 140 gp. Eye agate (14 gp).
Akta Rumor, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a simple burlap shirt and baggy pants. She conceals her ceremonial dagger with her veritable burlap sack of a shirt. Her silver hair is smooth and relatively long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines silver.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Akta was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Sculptor
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 33 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 9 (-1) | 14 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Druidic, Aquan
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
