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NPC Generator

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Advanced [show]


Baggi Branson, Female Half-Orc [Permalink]

Personal [hide]

Description: A 4'10" southern woman, she wears tight fighting clothing, which leaves very little to the imagination. With bright golden hair. Her eyes are green.

Personality: Aggressive, abrasive, and angry, Baggi embodies much of what other species detest in the Half-Orcs. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was raised in a white middle class family as the only child. Her mother was a soldier and died while she was still young. Baggi was left her mother's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To end her boredom; and she is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Antagonistic, Mundane. Bonds: Criminal record, Military. Occupation: Fisher

Voice: Switch between two voices

Attributes [hide]

Baggi Branson, Female Half-Orc Sorcerer 7
Medium (4'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 45 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 19 (+4)7 (-2) 9 (-1)14 (+2)
Skills Animal Handling +2, Deception +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Silver pearl (50 gp).


Social Check DCs


Gale In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin tan vertical stripes and grey pants. His cinnamon fur is long and unkept. His copper eyes have a joyful gleam in them most of the time.

Personality: He is a Servant first and foremost. He believes firmly that knowledge should be universal. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a pair of adventurers, Gale grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Servant for hire.

Motivation: He is unsatisfied with his job; and he is greedy

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Adventurer, Rich. Occupation: Servant

Voice: Sounds elderly

Attributes [hide]

Gale In the Wind, Male Tabaxi Sorcerer 2
Medium (6'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)13 (+1) 8 (-1)13 (+1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Maynild Darlington, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear grey clothing when she does not wear armor. Her long silver hair is drawn into a two foot long braid. She has gleaming, smiling amber eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Energy wise she seems alert and responsive.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She used her abilities to trick people and travel the world for free.

Motivation: To get a good night's sleep; and she has comitted a past crime that haunts her to this day

Ideals: Professionalism. Flaws: Mundane, Insomniac. Bonds: Rich, Criminal record. Occupation: Fisher

Voice: Speaks with squeezed throat

Attributes [hide]

Maynild Darlington, Female Human Fighter 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp. White pearl (80 gp).


Social Check DCs


Flame Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He is physically well-built. His red fur is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Marshal and found it very stressful. Since then, he has sought to make the best of life.

Motivation: Sabotage a competitor; and regain custody of his son

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Marshal

Voice: Russian accent

Attributes [hide]

Flame Peak, Male Tabaxi Adept 6
Medium (5'0") Tabaxi, Lawful Neutral (CR 6)
Armor Class 8
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)8 (-1) 16 (+3)12 (+1)
Skills Stealth +1, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 1000 sp.


Social Check DCs


Bethrynna Firahel, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a tan collared shirt and black skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. With wild auburn hair. This hazel eyed northerner is not easily forgotten.

Personality: Prone to second guessing herself, she comes off as nervous. She feeds upon the attention of others.

History: The child of a Navigator, who enjoyed hunting, Bethrynna was taken on many hunting expeditions. A freak accident while working with her Navigator father left her crippled. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To share knowledge with the world; and she has decided she is irredeemable

Ideals: Logical. Flaws: Shy, Disease. Bonds: Attractive, Nature. Occupation: Sellsword

Voice: Speaks with squeezed throat

Attributes [hide]

Bethrynna Firahel, Female Elf Warrior 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)9 (-1) 8 (-1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Mormo Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and violet handkerchief worn on his right side, and carries swords. He has wavy blue hair. His skin is flawless and his red eyes scan people very quickly.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mormo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Fighting, Logical, Persistence. Flaws: Disease. Bonds: Attractive, Job. Occupation: Bounty Hunter

Voice: Mousy voice

Attributes [hide]

Mormo Sorrow, Male Tiefling Rogue 6
Medium (5'10") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Intimidation +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp. Blue quartz (14 gp). Jet (130 gp). Eye agate (14 gp). Deep green spinel (130 gp).


Social Check DCs


Gerard Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears yellow trousers with white and yellow striped suspenders. He wears various colorful collared shirts. He is an epitome of beauty. His tied-back hair is chestnut. He has a tattooed face.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Ranger school at a young age so that he could practice his psionic talents. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father.

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Family, Rich. Occupation: Engraver

Voice: German accent

Attributes [hide]

Gerard Brinker, Male Half-Elf Ranger 5
Medium (5'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)15 (+2) 15 (+2)12 (+1)
Skills Insight +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs

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