Cloak Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'1", this woman typically wears brown cloth garments or leather armor. Her gray fur is heavily combed to the left. She has gleaming, smiling blue eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her father was very strict, and drilled into her lessons on being the perfect lady. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She has a rivalry with the Church that dominates her actions; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Artistic, Entrepeneur. Flaws: Greedy. Bonds: Religious. Occupation: Stylist
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 35 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 18 (+4) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Goblin, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 400 gp.
Elaim Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a grey poncho over his likewise colored trousers and shirt. He keeps his long blonde hair kept up in a rat tail. His eyes are likewise gray. His teeth are white and perfect.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Elaim and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Butcher
Voice: Scandinavian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: Just what you see.
Purban Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'3". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a nunchaku. He sports a long chestnut beard, and similarly colored long hair. His violet eyes dart from person to person.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has a minor phobia of water and hates getting wet.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He left for the east, certain he would find work there.
Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice. Flaws: Fearful. Bonds: Rich, Immigrant, Guardian. Occupation: Map Maker
Voice: Aggressive tone
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 100 gp.
Ar-Gul Stanley, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who is generally shirtless and showing off his tattooed chest, he is not a threatening figure. His brown hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady blue eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Ar-Gul was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Like his mother and his brother before him, after school he went straight into learning to become a Armorer. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: To get a good night's sleep; and to be a performer again
Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Job, Poor, Criminal record. Occupation: Armorer
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 17)
Armor Class 13
Hit Points 69 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 3000 gp. Brass mug with jade inlays (100 gp). Silver chalice with lapis lazuli gems (120 gp). Black velvet mask with numerous citrines (120 gp). Golden circlet with four aquamarines (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). A necklace of small pink pearls (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Old masterpiece painting (2100 gp). Fire opal pendant on a fine gold chain (2100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (2100 gp). Silver ewer (50 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Black velvet mask with numerous citrines (120 gp). Silver comb with moonstones (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Susannah Astley, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She keeps her long brown hair kept up in a rat tail. Her brown eyes dart from person to person to random spaces in the air.
Personality: Cocky and sure of herself, she believes she is the best Miller born in the past three hundred years. She is able to make almost anything out of random pieces of junk.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has achieved small success as a Miller.
Motivation: She is unsatisfied with her job.
Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Poor, Job. Occupation: Miller
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp).
Adelaide Rothenel, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a weathered and beat up set of banded mail beneath an oversized yellow coat. Her moppish black hair is in a traditional bowl cut. Her eyes are hazel and she is always smoking a pipe.
Personality: Adelaide wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She is able to make almost anything out of random pieces of junk.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her divine abilities were realized during a raid on her village. She moves from town to town, unable to find a place to settle.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a strong sense of loyalty to half-orc people
Ideals: Disciplined, Gifted, Artistic. Bonds: Immigrant. Occupation: Bellfounder
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 18 (+4) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 500 sp. Lapis lazuli (11 gp).
Ront Bristol, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is heavily combed to the right. He wears crescent spectacles with a black brim.
Personality: He is calm most of the time but flees social interaction. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Ront was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends.
Ideals: Logical, Entrepeneur. Flaws: Shy. Bonds: Adventurer, Poor. Occupation: Detective
Voice: Aggressive tone
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 26 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 7 (-2) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 600 gp. Lapis lazuli (16 gp). Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
