Brakka Oakes, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of magic around her neck, and a sword on her belt. She is bristling with hidden weapons, mostly swords and flails. Her silver hair is long and unkept. She wears crescent spectacles with a black brim.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. After a long history of fighting, Brakka and her spouse have recently divorced.
Motivation: Seeks redemption.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record. Occupation: Weaver
Voice: Creaky witch voice
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Werydd Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'0". She wears a fancy brown dress, and her gloved hand is found clutching a shortbow. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.
Personality: She likes to make people angry or surprised. She is lazy and tries to find solutions quickly.
History: She was born in a small island village. Werydd liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Flaws: Antagonistic, Lazy, Mundane. Bonds: Attractive, Nature, Job. Occupation: Bricklayer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 7)
Armor Class 9
Hit Points 47 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 17 (+3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Druidic, Halfling
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 500 gp.
Bhevek High-hill, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He has a large red mantle and cape that has been intricately interwoven into his black robe. With a patchy golden beard and wild golden hair. He has brown eyes and a red hat with a black feather.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Sculptor for hire.
Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and to find somewhere to settle down
Flaws: Antagonistic, Mundane. Bonds: Job, Rich, Attractive. Occupation: Sculptor
Voice: Gruff and masculine
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 270 gp.
Gurdis Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She likes to wear brown tank tops with violet skirt, and carries nunchakus. Her chestnut hair is singed and shortened. Her eyes are violet and catlike.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born a particularly ugly child, much to the horror of her parents. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants to get laid; and she has passion for adventuring and risk
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Bricklayer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 9
Hit Points 122 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +1 / 3d10-3, Ranged +3 / 3d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 2000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). An abacus with copper, silver and gold markers (30 gp).
Erevan Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a simple blue robe with pastel stripes complete with hood. He wears his hair in dreadlocks. He is baby faced.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dilettante arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sellsword. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is wracked by social anxiety; and he has money and likes to spend it
Flaws: Greedy, Fearful. Bonds: Adventurer, Rich, Has a crush. Occupation: Dilettante
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A silver and pearl hairclip (10 gp). Solid gold idol (900 gp). 1 Masterwork Heavy wooden shield. 1 Masterwork Light steel shield.
Glim Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He prefers to wear tan clothing when he does not wear armor. He wears a broad hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Confrontational and typically high on some drug or another. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He got away from his former life and has fallen to alcoholism.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he would like to get married and retire
Ideals: Artistic. Flaws: Addict, Hedonist, PTSD. Bonds: Poor, Attractive. Occupation: Cook
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 16 (+3) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 sp.
Blorg Alton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a fine chain shirt which he covers with white colored cloaks and clothing. He has a penchant for wearing a ring with an oversized amber on his left hand. His tied-back hair is red. His eyes are gray and he is always smoking a pipe.
Personality: He is business-like. He takes instructions and follows them to the letter. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the north to a Priest, Blorg learned a great deal about his mother's area of expertise. A freak accident while working with his Dyer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure; and sabotage a competitor
Ideals: Professionalism, Artistic. Flaws: Disease. Bonds: Rich, Job. Occupation: Priest
Voice: Aggressive tone
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 20 gp. Solid gold idol (300 gp).
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