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NPC Generator

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Advanced [show]


Alice Payton, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. Her black hair is well kept. She has amber eyes and a grey hat with a blue feather.

Personality: She has a massive crush on the younger sibling of the Mason who has hired her part-time. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Through the years after Alice was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Alice's mother didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.

Motivation: She has passion for adventuring and risk; and wants her loneliness to end

Ideals: Joker. Flaws: Antagonistic. Bonds: Has a crush, Immigrant, Adventurer. Occupation: Mason

Voice: Thin and wheezing

Attributes [hide]

Alice Payton, Female Human Commoner 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 150 gp.


Social Check DCs


Spring Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a brown suit, grey shirt, and blue tie. She carries with her a set of scythes on her belt, each one with a sapphire on the hilt. Her broad hat is riddled with cuts and holes. Her eyes are a pleasant amber.

Personality: Spring is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: From birth she was tutored by a cruel and relentless mentor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Extrovert, Justice. Flaws: Ugly. Bonds: Mentor. Occupation: Junk Dealer

Voice: Tuts and clicks tongue

Attributes [hide]

Spring Paws, Female Tabaxi Warlock 1
Medium (5'8") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 17 (+3)11 (+0) 14 (+2)15 (+2)
Skills Acrobatics +1, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 120 gp. 4 Tanglefoot bags.


Social Check DCs


Dara Iathrana, Female Elf [Permalink]

Personal [hide]

Description: 5'0" and muscular, this northern woman wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed morningstar, just in case. Her auburn hair is cut jaggedly and amateurishly. Her blue eyes dart from person to person.

Personality: She never swears and excessively uses polite adverbs when speaking. She is lazy and tries to find solutions quickly.

History: She was born blind and as such lacked many opportunities for work. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Since then, she has sought to make the best of life.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic, Optimist. Flaws: Lazy, Disease. Bonds: Criminal record. Occupation: Shoemaker

Voice: Gruff and masculine

Attributes [hide]

Dara Iathrana, Female Elf Expert 4
Medium (5'0") Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)17 (+3) 10 (+0)16 (+3)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Orc, Aquan, Celestial
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 27000 cp. Tiger eye turquoise (5 gp). 1 Healer’s kit. 1 Healer’s kit.


Social Check DCs


Quick Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel shirt with thin black vertical stripes and red pants. He is portly but not overly obese. His black fur is slicked back into a classic pompadour. His hazel eyes are passionate and lively.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born several months after his father was called into army service. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He used his abilities to travel the world and help people.

Motivation: Elven compassion; and he wants nothing more than to rejoin the army

Ideals: Joker, Professionalism. Flaws: Insane, Racist. Bonds: Military. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Quick Of World, Male Tabaxi Ranger 13
Medium (6'9") Tabaxi, Neutral Good (CR 13)
Armor Class 10
Hit Points 56 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: Deep blue spinel (1500 gp). Black star sapphire (700 gp). Black opal (700 gp). Sard (40 gp). Black pearl (1500 gp). Aquamarine (1500 gp). Aquamarine (1500 gp). Azurite (16 gp). Fiery yellow corundum (700 gp). Violet garnet (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hammer, just in case. Her gray fur is greasy and uncared for. Her eyes, though not visible through her cowl, are amber.

Personality: She will rave to anyone who will listen. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born in the east, but her parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to her current location. She is untrained/undisciplined, which makes her dangerous.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Philantrophist. Flaws: Ugly, Insane, Depressed. Bonds: Immigrant. Occupation: Sage

Voice: Deep voice with rolling R's

Attributes [hide]

Sun Peak, Female Tabaxi Adept 2
Medium (6'5") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 130 gp. Solid gold idol (600 gp). Brass mug with jade inlays (100 gp). 1 Antitoxin.


Social Check DCs


Ulblyn Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a worn and beaten armor. He wears his white hair down. His eyes are gray and catlike.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Ulblyn took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Entrepeneur, Gifted. Flaws: Racist, Antagonistic. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Ulblyn Thorngage, Male Halfling Commoner 9
Small (3'1") Halfling, Chaotic Good (CR 9)
Armor Class 12
Hit Points 41 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 14 (+2)10 (+0) 14 (+2)15 (+2)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 3d4-3, Ranged +4 / 3d4+1, Grapple +5

Possessions: 1700 gp.


Social Check DCs


Pijjirik Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses like a well dressed Stableman does. His bronze crest, when down, is lengthy. His eyes, though not visible through his cowl, are gold.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Pijjirik hails from a village terrorized by gnolls. His childhood dream was to be a Cartwright, but he was a colossal failure. He has drifted from career to career and currently works as a Stableman.

Motivation: Many gnolls want him driven away; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Shy, Antagonistic. Bonds: Job, Poor, Enemies. Occupation: Stableman

Voice: Spits and sputters

Attributes [hide]

Pijjirik Tiammanthyllish, Male Dragonborn Ranger 2
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)17 (+3) 12 (+1)10 (+0)
Skills Arcana +5, Insight +3
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 gp.


Social Check DCs

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