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NPC Generator

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Advanced [show]


Williamina Harper, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears rags and sports a simple walking cane. Her red hair is smooth and relatively long. Her face is covered beneath a completely black helmet.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Gifted from a young age, Williamina studied abroad. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She was granted druidic powers by her dying brother.

Motivation: To prove her worth to the world; and she has comitted a past crime that haunts her to this day

Ideals: Joker, Gifted. Flaws: Impulsive. Bonds: Poor, Immigrant. Occupation: Miner

Voice: Slurs words

Attributes [hide]

Williamina Harper, Female Human Bard 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills Performance +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 40 gp. A small bag of saffron. (90 gp). 1 Masterwork Common Melee.


Social Check DCs


Kilvar Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears skinny pants and wears a brown and blue robe with the hood down. He keeps his white hair in a flapper bob. He has hazel eyes and a brown hat with a blue feather.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great joy in being the best Soapmaker in town.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. He has achieved small success as a Soapmaker.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Logical. Flaws: Ugly. Bonds: Job, Military, Criminal record. Occupation: Soapmaker

Voice: Mousy voice

Attributes [hide]

Kilvar Ironfist, Male Dwarf Rogue 6
Medium (3'11") Dwarf, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 11 (+0)7 (-2)
Skills Deception +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Gnome
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 6000 sp. Azurite (6 gp).


Social Check DCs


Vicky Goltorah, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses like a well dressed Gardener does. She has a very tight haircut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is frequently practicing swordplay.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Like her mother and her brother before her, after school she went straight into learning to become a Gardener. She ran away from her former home and has been making her living as a Gardener for the past few years.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Passionate. Bonds: Job, Immigrant, Attractive, Military. Occupation: Gardener

Voice: Sounds elderly

Attributes [hide]

Vicky Goltorah, Female Half-Elf Aristocrat 1
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 6 (-2)10 (+0) 13 (+1)15 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Gynk Addington, Female Half-Orc [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her blonde hair is heavily combed to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was raised in a white middle class family as the only child. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Tailor they were divorced and she won custody of their son. She worked as a Bather, and she later adopted a second son.

Motivation: To share knowledge with the world; and wants to raise her children well

Ideals: Joker, Logical. Flaws: Shy, Mundane. Bonds: Family. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Gynk Addington, Female Half-Orc Rogue 4
Medium (4'10") Half-Orc, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)15 (+2) 14 (+2)8 (-1)
Skills Athletics +0, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Celestial, Elven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Flask Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His orange fur is greasy and uncared for. His hazel eyes lackadaisically let the world flow into them.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a criminal king-pin and mafia family Flask was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Religious, Criminal record. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Flask Of Dragons, Male Tabaxi Aristocrat 1
Medium (5'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)12 (+1) 18 (+4)17 (+3)
Skills History +3, Investigation +3
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Guy Weston, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a cross on it. His chestnut hair, when down, is lengthy. He has gleaming, smiling brown eyes.

Personality: He will rave to anyone who will listen. He feeds upon the attention of others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Attractive, Guardian. Occupation: Healer

Voice: Old thin voice

Attributes [hide]

Guy Weston, Male Human Fighter 11
Medium (5'8") Human, Lawful Good (CR 11)
Armor Class 8
Hit Points 61 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 9 (-1)14 (+2) 9 (-1)14 (+2)
Skills Medicine +3
Senses Passive Perception 9
Languages Common, Aquan, Halfling
Attacks Melee +7 / 3d8+3, Ranged +2 / 3d8-2, Grapple +3

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erky Beren, Male Gnome [Permalink]

Personal [hide]

Description: An older man who is wearing the road beaten gear of a warrior, he is not a threatening figure. He keeps his red hair in a pixie cut. He wears large thick round spectacles.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.

History: Erky was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business

Ideals: Fighting, Pacifist, Impeccable. Flaws: Shy. Bonds: Job, Criminal record. Occupation: Navigator

Voice: Old thin voice

Attributes [hide]

Erky Beren, Male Gnome Barbarian 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 14 (+2)9 (-1)
Skills Intimidation +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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