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NPC Generator

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Advanced [show]


Sun Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a pastel shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He keeps his yellow fur in a flapper bob. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sun was raised in a hard working conservative environment. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: He feels threatened by others.

Flaws: Addict, Fearful. Bonds: Immigrant, Attractive, Job. Occupation: Mayor

Voice: Sore throat, cough

Attributes [hide]

Sun Wing, Male Tabaxi Fighter 3
Medium (5'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)10 (+0) 6 (-2)10 (+0)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Diesa Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'0" and wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her black hair is slicked back into a classic pompadour. Her green eyes peer out from beneath her broad grey hat.

Personality: She is irascible and easily irritated. She would rather hide behind her crafts than deal with other people.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. In her 14th year, her parents were killed by a dire rats raid, leaving Diesa alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want her driven away; and her religion dominates her actions

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Religious, Enemies. Occupation: Bowyer

Voice: High pitched and raspy

Attributes [hide]

Diesa Frostbeard, Female Dwarf Adept 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)16 (+3) 16 (+3)13 (+1)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Undercommon, Aquan, Orc
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 290 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Synthrin Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive woman, she very much looks the part of a Barber. Her red crest is lengthy. Her red eyes peer out from beneath her Stetson black hat.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: The child of a Shepherd, who enjoyed hunting, Synthrin was taken on many hunting expeditions. A freak accident while working with her Shepherd mother left her crippled. She now owns her own business.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Opinionated. Flaws: Disease. Bonds: Job, Attractive, Nature. Occupation: Barber

Voice: Speaks with squeezed throat

Attributes [hide]

Synthrin Sumnarghthrysh, Female Dragonborn Wizard 9
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 59 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 18 (+4)5 (-3) 15 (+2)5 (-3)
Skills Arcana +0, Performance +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Large well-done wool tapestry (100 gp).


Social Check DCs


Vezera Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman wears a black coat over a blue low-cut shirt, and a deerstalker hat upon her head, and sports empty pouches on her belt. She keeps her rusty crest in a pixie cut. Her eyes are likewise red. Her teeth are white and perfect.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Vezera enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Vezera was born with her mother's beautiful face. Like her mother and her brother before her, after school she went straight into learning to become a Herbalist. She has gone from town to town working and never settling down anywhere, but has fallen for a local Courier. She hasn't told them the truth, but wants to settle down with them.

Motivation: Her relatives are trying to arrange a marriage; and she'd like to take her coworkers down a peg

Flaws: Hedonist. Bonds: Attractive, Job, Has a crush, Family. Occupation: Herbalist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Vezera Xephyrbahnor, Female Dragonborn Warlock 6
Medium (6'4") Dragonborn, Lawful Good (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 8 (-1)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 700 gp.


Social Check DCs


Moon Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dark leathers with embroidery. His fur is cut close to his head. He has several tiny amber earrings on each ear.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born the only child of a wealthy merchant. Moon was born on a far eastern plains where he grew up under the tutelage of his father, an expert Merchant. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Artistic, Entrepeneur. Flaws: Racist. Bonds: Immigrant, Rich. Occupation: Merchant

Voice: High pitched and raspy

Attributes [hide]

Moon Wind, Male Tabaxi Cleric 3
Medium (6'9") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


Silvo Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears dull red sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears large thick round spectacles.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Beggar like his mother before him.

Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Emotional, Disease. Bonds: Job, Adventurer. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Silvo Goodearth, Male Halfling Warlock 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)16 (+3) 10 (+0)14 (+2)
Skills History +6, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Abyssal, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veit Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown tunic with black highlights, and long blue pants that bunch up around his shoes. He has a very tight haircut. His eyes are amber and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. Veit enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born at the edge of vast forest. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Hedonist. Bonds: Nature, Rich. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Veit Steelfist, Male Dwarf Rogue 3
Medium (4'4") Dwarf, Neutral Good (CR 3)
Armor Class 8
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)17 (+3) 7 (-2)13 (+1)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common, Dwarven, Auran, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 400 gp.


Social Check DCs

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