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NPC Generator

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Advanced [show]


Veit Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. He has a small bristly mustache and wavy brown hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is an amazing painter.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Engraver arts, while his mother instructed him in etiquette, music and courtly manner. His father was a soldier and died while he was still young. Veit was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Philantrophist, Gifted. Bonds: Attractive, Rich, Military. Occupation: Engraver

Voice: Slurs words

Attributes [hide]

Veit Durthane, Male Dwarf Ranger 7
Medium (4'0") Dwarf, True Neutral (CR 7)
Armor Class 12
Hit Points 67 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)16 (+3) 15 (+2)10 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Aquan, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bimpnottin Reese, Female Gnome [Permalink]

Personal [hide]

Description: This light-skinned female wears many layers of old clothing at all times. She is tall, broad shouldered and powerfully built. Her hair is short and brown. Her fierce green eyes like to dwell on things.

Personality: This woman loves music and to teach people music more than just about anything. She is a logical person and will generally grow upset if things defy logic and science.

History: Born to a Bowyer, her mother struggled to pay the bills. Bimpnottin was born on a far western desert where she grew up under the tutelage of her mother, an expert Navigator. She used her abilities to travel the world and help people.

Motivation: To share knowledge with the world; and revenge

Ideals: Artistic, Logical, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Navigator

Voice: Low range voice

Attributes [hide]

Bimpnottin Reese, Female Gnome Expert 14
Small (3'5") Gnome, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 58 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Acrobatics +7, History +6
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +6

Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Gold and topaz bottle stopper cork (400 gp). 1 Medium magic item.


Social Check DCs


Cockaby Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he is renowned for his bright tan suits and hats. His hair is greying and his face has many wrinkles. His blue eyes are passionate and lively.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.

History: Cockaby was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Cockaby was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Cockaby decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: Find a way to reverse the transformation of his brother; and a rival would like him out of the picture

Ideals: Joker. Flaws: Impulsive. Bonds: Poor, Criminal record, Family. Occupation: Sellsword

Voice: Sore throat, cough

Attributes [hide]

Cockaby Quillsharpener, Male Gnome Fighter 3
Small (3'8") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)14 (+2) 8 (-1)14 (+2) 17 (+3)15 (+2)
Skills Intimidation +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Terran
Attacks Melee -2 / 1d8-4, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Mastema Failure, Female Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is short and purple. She wears crescent spectacles with a black brim.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was raised in a island tribe. Her father took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and to settle down with her crush

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Mastema Failure, Female Tiefling Bard 1
Medium (6'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)9 (-1) 15 (+2)15 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). 1 Darkwood Shield.


Social Check DCs


Gildmak Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a white shirt with thin violet vertical stripes and white pants. His hair is silver and curly. His gray eyes are passionate and lively.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He takes great joy in being the best Stableman in town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Bonds: Attractive, Job, Criminal record. Occupation: Stableman

Voice: Dark and ominous

Attributes [hide]

Gildmak Greenbottle, Male Halfling Aristocrat 7
Small (3'4") Halfling, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 52 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)15 (+2) 9 (-1)16 (+3)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lucan Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His head has been shaved. His violet eyes dart from person to person.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Lucan grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Adventurer, Job. Occupation: Brewer

Voice: Rolls R's

Attributes [hide]

Lucan Ilphelkiir, Male Elf Druid 12
Medium (4'8") Elf, Lawful Good (CR 12)
Armor Class 11
Hit Points 40 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 7 (-2)14 (+2) 7 (-2)14 (+2)
Skills Religion +6, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Star ruby (1200 gp). Golden pearl (110 gp). Golden yellow topaz (1100 gp). Zircon (30 gp). Deep blue spinel (1100 gp). Rose (30 gp). Banded agate (10 gp).


Social Check DCs


Greethen Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a Stetson hat to hide his balding. His gold eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a pair of big game hunters, but was frequently ill as a child. There was a wharf not far from home where he often wandered off to fish. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Disease. Bonds: Nature, Job. Occupation: Junk Dealer

Voice: Dark and ominous

Attributes [hide]

Greethen Kerrhylon, Male Dragonborn Aristocrat 3
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 18 (+4)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 40 pp. Golden pearl (70 gp). Onyx (70 gp). Banded agate (11 gp).


Social Check DCs

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