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NPC Generator

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Advanced [show]


Dalgal Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He carries with him a set of hammers on his belt, each one with a amber on the hilt. He has white hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is business-like. He takes instructions and follows them to the letter. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Being a Engraver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has money and likes to spend it

Ideals: Fighting, Professionalism. Bonds: Attractive, Criminal record, Rich. Occupation: Engraver

Voice: Slurs words

Attributes [hide]

Dalgal Fireforge, Male Dwarf Cleric 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Athletics +4, History +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 160 gp.


Social Check DCs


Flask Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She tends to wear a large brown jacket. Her whole body is exceptionally muscular. Her orange fur is braided into rings. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is harsh and unforgiving.

History: She got into the Fortune-teller business at a young age. She has had some formal music training, and achieved minor success. She left for the south, certain she would find work there.

Motivation: To be a Mason again; and expand her business

Ideals: Joker, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Job. Occupation: Fortune-teller

Voice: Speaks with back of mouth

Attributes [hide]

Flask Of Spirit, Female Tabaxi Commoner 10
Medium (6'3") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 18 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)13 (+1) 11 (+0)17 (+3)
Skills Arcana +5, Survival +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bulzo Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats, and he perpetually has his trident ready. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not trust anyone and sleeps with one eye open.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. A freak accident while working with his Carter mother left him crippled. He hasn't been sleeping well lately.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting. Flaws: Ugly, Disease, Insomniac. Bonds: Religious, Enemies. Occupation: Courier

Voice: Old Prospector

Attributes [hide]

Bulzo Tealeaf, Male Halfling Cleric 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)16 (+3) 15 (+2)15 (+2)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Gnome, Auran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: Old masterpiece painting (700 gp).


Social Check DCs


Baradad Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, constantly wearing a black suit, brown shirt, and black tie. His silver crest is slicked back into a classic pompadour. His red eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gifted from a young age, Baradad studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Butcher. He has worked as a Butcher like his father before him.

Motivation: He is terrified, and will act out of fear; and expand his business

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Butcher

Voice: Thin and wheezing

Attributes [hide]

Baradad Beryntolthropal, Male Dragonborn Bard 9
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 46 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 7 (-2)10 (+0)
Skills Arcana +6, Persuasion +3
Senses Passive Perception 8
Languages Common, Gnome, Dwarven, Celestial
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: 600 gp. A roughly beaten golden orb (90 gp). Large well-done wool tapestry (400 gp).


Social Check DCs


Anne Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She dresses like a well dressed Animal Trainer does. She wears her white hair up. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: Prone to second guessing herself, she comes off as nervous. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Anne was raised in a hard working conservative environment. She helped her mother out around the business and became quite the natural. She tends to her Animal Trainer job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business; and expand her business

Ideals: Athletic. Flaws: Shy. Bonds: Job, Attractive, Slave. Occupation: Animal Trainer

Voice: Old Prospector

Attributes [hide]

Anne Warmwater, Female Halfling Paladin 6
Small (2'8") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 54 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 14 (+2)9 (-1) 15 (+2)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. Jasper (30 gp). Emerald (1000 gp). Rich purple corundum (1000 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Seere Heal, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a tight fitting green shirt and pants. Her blue hair is matted, messy, and big. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.

Personality: Abrasive and pushy, she has a hard time making friends. She is a font of random trivia from the lore and stories she has discovered

History: She was born in the east, but her parents moved at a very young age to the north. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Debt. Occupation: Weaver

Voice: Middle-eastern accent

Attributes [hide]

Seere Heal, Female Tiefling Warlock 3
Medium (5'0") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 200 gp.


Social Check DCs


Volen Van Es, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a simple black robe with white stripes complete with hood. She is bald on top and has large brown tufts of hair around her ears. She has several tiny jet earrings on each ear.

Personality: She is calm most of the time but flees social interaction. As long as the job gets done she does not care how it got done.

History: Volen hails from a village terrorized by illithids. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Volen Van Es, Female Half-Orc Barbarian 7
Medium (5'4") Half-Orc, Lawful Good (CR 7)
Armor Class 8
Hit Points 60 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +4

Possessions: 1100 gp. Azurite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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