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NPC Generator

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Advanced [show]


Aline Barclay, Female Human [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and wears light armors faded through time and improper care. Her skin is also unnaturally pale. Her hair is always cut to a buzz. Her otherwise smooth face is marked with small tiny scars.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She does not trust anyone and sleeps with one eye open.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Dyer father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Insomniac, Disease. Occupation: Performer

Voice: Complex vocabulary, royal

Attributes [hide]

Aline Barclay, Female Human Rogue 10
Medium (5'6") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 49 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)10 (+0) 9 (-1)11 (+0)
Skills Acrobatics +6, Animal Handling +3
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: Golden yellow topaz (700 gp). Red garnet (130 gp). Chrysoberyl (130 gp). Onyx (70 gp). Deep green spinel (130 gp). Tiger eye turquoise (16 gp). Amethyst (130 gp). Chrysoberyl (130 gp).


Social Check DCs


Morana Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She keeps her long chestnut hair kept up in a rat tail. Her violet eyes dart from person to person.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born several months after her father was called into army service. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels threatened by others.

Ideals: Logical. Flaws: Ugly, Shy, Fearful. Bonds: Poor, Military. Occupation: Bounty Hunter

Voice: Jamaican accent

Attributes [hide]

Morana Dankil, Female Dwarf Sorcerer 6
Medium (4'0") Dwarf, True Neutral (CR 6)
Armor Class 10
Hit Points 31 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)13 (+1) 6 (-2)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 8
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 3000 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Veloptima Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears rags and sports a simple walking cane. Her black hair, when down, is lengthy. Her blue eyes dart from person to person to random spaces in the air.

Personality: Veloptima wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Her father raised her in a mountain cabin. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero; and obtaining odd cultural dwarven artifacts is her passion

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer, Religious, Nature. Occupation: Server

Voice: Farmer accent

Attributes [hide]

Veloptima Cobblelob, Female Gnome Commoner 5
Small (3'3") Gnome, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 19 (+4)14 (+2) 9 (-1)5 (-3)
Skills Intimidation +0, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Auran, Goblin
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp. Golden yellow topaz (500 gp). Coral (50 gp). Chrysoprase (30 gp). Fiery yellow corundum (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sekhmet Wish, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She is renowned for her bright green dresses and hats. Her brown hair is long and unkept. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was raised in a white middle class family as the only child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Bookbinder job now, and dutifully fulfills any obligations she has.

Motivation: She would like to get married and retire; and she wants to get laid

Ideals: Persistence, Philantrophist. Flaws: Ugly, Mundane. Bonds: Job, Has a crush. Occupation: Bookbinder

Voice: Loud with bravado

Attributes [hide]

Sekhmet Wish, Female Tiefling Ranger 5
Medium (4'7") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Athletics +5, Insight +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Hamil Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a colorful flower in his white hair. His brown eyes are slightly larger than normal.

Personality: He speaks before he thinks and is too direct. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born on a small isolated farm. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He left for the west, certain he would find work there.

Motivation: He is wracked by social anxiety.

Flaws: Impulsive, Fearful. Bonds: Attractive, Nature, Immigrant. Occupation: Slave Trader

Voice: Sleepy voice

Attributes [hide]

Hamil Goodearth, Male Halfling Barbarian 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 16 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)12 (+1) 5 (-3)10 (+0)
Skills Religion +3, Survival -1
Senses Passive Perception 7
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Aramil Lathalas, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears many layers of old clothing at all times. He keeps his long blonde hair kept up in a rat tail. He is baby faced.

Personality: Confrontational and typically high on some drug or another. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the west to a Masseuse, Aramil learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Masseuse soon after.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly, Addict, Impulsive. Bonds: Poor, Job. Occupation: Masseuse

Voice: Stutters

Attributes [hide]

Aramil Lathalas, Male Elf Warlock 1
Medium (5'5") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 7 (-2)6 (-2) 14 (+2)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp.


Social Check DCs


Kipper Beren, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tan painted combat armor at almost all times. His red hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also has developed a complete distrust of the Architect profession.

History: Kipper was born in the west. At a young age he loved to build and create. Like his father and his sister before him, after school he went straight into learning to become a Fisher. He has worked as a Fisher like his father before him.

Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Persistence. Bonds: Attractive, Adventurer, Job. Occupation: Fisher

Voice: Can't modulate volume

Attributes [hide]

Kipper Beren, Male Gnome Paladin 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)17 (+3) 10 (+0)14 (+2)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Celestial, Infernal
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 500 sp. Brown-green garnet (130 gp). Hematite (6 gp). Chrysoprase (70 gp).


Social Check DCs

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