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NPC Generator

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Advanced [show]


Rangrim Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears grey painted combat armor at almost all times. His auburn hair and beard is wavy and long. His gray unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: When he was but 8 years old his parents immigrated from the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: He's looking for his big break; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Apothecary

Voice: Eastern European accent

Attributes [hide]

Rangrim Thrahak, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)10 (+0) 15 (+2)9 (-1)
Skills Athletics +5, Deception +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 330 gp.


Social Check DCs


Tyna Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is generally shirtless and showing off her tattooed chest. Her brown hair is knotted and matted. She has green eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born in the west, but her parents moved at a very young age to the south. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now spends her time doing works of charity.

Motivation: Many orcs want her driven away; and someone believes her a fraud

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Job, Enemies. Occupation: Junk Dealer

Voice: Speaks like tongue is numb

Attributes [hide]

Tyna Underfoot, Female Halfling Aristocrat 2
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 12 (+1)6 (-2)
Skills Performance +0, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 800 sp.


Social Check DCs


Duvamil Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and is dressed in a clean blue cloak covering her clean studded leather. Her hair is golden, silky, and of moderate length. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. She is used to getting what she wants. In part because she is a meticulous planner.

History: Duvamil hails from a village terrorized by goblins. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is greedy.

Ideals: Professionalism. Bonds: Attractive, Enemies, Family, Rich. Occupation: Armorer

Voice: Nasally tone

Attributes [hide]

Duvamil Horcusporcus, Female Gnome Ranger 9
Small (3'6") Gnome, Chaotic Good (CR 9)
Armor Class 14
Hit Points 66 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)16 (+3) 9 (-1)16 (+3)
Skills Arcana +6, Stealth +6
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Ignan, Halfling
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Anne Gresham, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'0". She wears grey trousers with tan and red striped suspenders. She wears various colorful collared shirts, and her gloved hand is found clutching a falchion. Her hair is auburn and very short. She has a dull look in her blue eyes.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is obsessed with a lost civilization.

History: She got into the Spice Merchant business at a young age. A gifted student she started as a Merchant, but she got bored and became a Spice Merchant. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Doesn't want to be a Spice Merchant and was forced into it by her family; and obtaining odd cultural human artifacts is her passion

Flaws: Selfish. Bonds: Adventurer, Job, In love, Family. Occupation: Spice Merchant

Voice: Soothing and warm

Attributes [hide]

Anne Gresham, Female Human Monk 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Sylvan, Halfling, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Chrysoprase (70 gp).


Social Check DCs


Bolhild Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her silver hair is long and unkept. She wears a mask on her face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Blacksmith, who enjoyed hunting, Bolhild was taken on many hunting expeditions. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and money/treasure

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Scribe

Voice: Excited and jittery

Attributes [hide]

Bolhild Ungart, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 110 gp.


Social Check DCs


Ernest Harrington, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears a colorful flower in his blonde hair. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is a great chef.

History: He was born several months after his father was called into army service. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was granted druidic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break

Ideals: Artistic, Gifted. Bonds: Attractive, Military, Immigrant. Occupation: Performer

Voice: Pronounces O like U

Attributes [hide]

Ernest Harrington, Male Human Aristocrat 2
Medium (5'6") Human, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)13 (+1) 6 (-2)10 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 330 gp. 1 Half-Plate.


Social Check DCs


Himo Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a fancy tan suit. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is braided into rings. His eyes are likewise brown. His teeth are white and perfect.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: The child of western immigrants he idolized his father. His father was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is a bit of a kleptomaniac.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Slave, Criminal record, Immigrant. Occupation: Crown-heir

Voice: Scottish accent

Attributes [hide]

Himo Caphaxath, Male Elf Commoner 2
Medium (5'4") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)10 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp.


Social Check DCs

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