Vadania Ariessus, Female Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was raised in a white middle class family as the only child. She moved out south to avoid the crime she committed. Being a Shepherd kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To end her boredom; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist, Extrovert. Flaws: Mundane. Bonds: Rich, Criminal record. Occupation: Shepherd
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Giant, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 gp. Zircon (50 gp). White pearl (100 gp). Jet (100 gp).
Daar Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she very much looks the part of a Soapmaker. Her crest, while still mostly bronze, has prominent grey streaks. She wears a mask on her face.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Daar was born in the south. At a young age she loved to build and create. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.
Motivation: Wants to open a new tavern.
Ideals: Justice, Opinionated, Persistence. Bonds: Job, Family. Occupation: Soapmaker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 16)
Armor Class 11
Hit Points 70 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 4000 gp. Obsidian (14 gp). Canary diamond (7000 gp). Tiger eye turquoise (14 gp). Alexandrite (500 gp). Jasper (50 gp). Black star sapphire (1200 gp). Amethyst (70 gp). Amethyst (70 gp). Deep green spinel (70 gp). Red spinel (70 gp). Jet (70 gp). Star rose quartz (50 gp). Amethyst (70 gp). Deep green spinel (70 gp). Black pearl (500 gp). Alexandrite (500 gp). Citrine (50 gp). Red spinel (70 gp). Malachite (14 gp). Silver pearl (70 gp). Rich purple corundum (1200 gp).
Rael Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'0" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His left leg appears badly burned and disfigured. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants a kiss; and he has a crush on the local bricklayer
Ideals: Artistic. Flaws: Secretive, Antagonistic. Bonds: Attractive, Has a crush. Occupation: Ruler
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp.
Dee Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she sports red clothing, slightly heavier than average wear. Her hair is silver, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aggressive, abrasive, and angry, Dee embodies much of what other species detest in the Halflings. She is harsh and unforgiving.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Through the years after Dee was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Dee's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Dee and her spouse have recently divorced.
Motivation: Someone believes her a fraud; and revenge
Flaws: Insane, Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Scribe
Voice: Nasally tone
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 30 gp. Brass mug with jade inlays (100 gp).
Five Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his brown boots flare out at the collars. He carries with him a set of sais on his belt, each one with a sapphire on the hilt. He wears his white fur down. His amber eyes are slightly larger than normal.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Five was born in the north. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the north
Ideals: Fighting, Philantrophist, Entrepeneur, Persistence. Bonds: Slave. Occupation: Sage
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 10)
Armor Class 15
Hit Points 52 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 15 (+2) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 3d6-1, Ranged +9 / 3d6+5, Grapple +5
Possessions: 290 pp. Golden yellow topaz (600 gp).
Verna Copperkettle, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a white shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She has a penchant for wearing a ring with an oversized opal on her right hand. She wears a colorful flower in her brown hair. She has several tiny opal earrings on each ear.
Personality: Eccentric and domineering, Verna will drive conversation. When she's not drinking or sleeping the drinks off, she's doing music.
History: Verna was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Glassblower they were divorced and she won custody of their son. She worked as a Ploughman, and she later adopted a second son.
Motivation: Money/treasure.
Ideals: Extrovert, Artistic. Bonds: Rich, Attractive, Family. Occupation: Ploughman
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 180 gp.
Lidda Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: This malnourished woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has moderate length white hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She helped her father out around the business and became quite the natural. She tends to her Fletcher job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job; and expand her business
Flaws: Disease, Insomniac. Bonds: Poor, Attractive, Adventurer, Job. Occupation: Fletcher
Voice: Prounounces S like Z
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Azurite (8 gp). Rock crystal (60 gp). Obsidian (8 gp). Black pearl (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!
