Orsik Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears grey painted combat armor at almost all times. He has a long red beard with little hanging trinkets. His eyes are amber.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a habit of throwing himself into exceedingly dangerous situations.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A freak accident while working with his Healer mother left him crippled. He used his abilities to travel the world and help people.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Impulsive, Disease. Bonds: Religious. Occupation: Mercenary
Voice: Speaks in third person
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 3000 cp.
Vassago Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a perfectly clean shirt and pair of pants. He has wavy brown hair. He has silver eyes and a green hat with a black feather.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a great chef.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Vassago was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was granted psionic powers by his dying brother.
Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark
Ideals: Gifted, Philantrophist. Flaws: Sensitive. Bonds: Attractive, Adventurer, Religious. Occupation: Spice Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 10)
Armor Class 12
Hit Points 54 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2000 gp. Silver pearl (130 gp). Iolite (40 gp). Jasper (40 gp). Citrine (40 gp). Moss agate (6 gp). Moonstone (40 gp). Tourmaline (130 gp). Black opal (400 gp).
Spring Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears pastel painted combat armor at almost all times. She wears a colorful flower in her lavender fur. Her eyes are likewise yellow.
Personality: She likes to make people angry or surprised. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Through the years after Spring was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Spring's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Her religion dominates her actions.
Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Cook
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 17)
Armor Class 9
Hit Points 115 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +6 / 5d4+0, Ranged +5 / 5d4-1, Grapple +0
Possessions: 7000 gp.
Fargrim Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a long, brown, dusty cloak. He has done his best to style his golden hair to look like a famous performer. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Cocky and sure of himself, he believes he is the best Brewer born in the past three hundred years. As long as the job gets done he does not care how it got done.
History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Barbarian school at a young age so that he could practice his martial talents. He now mingles about in high society.
Motivation: He wants to get laid; and he has a crush on the local spy
Ideals: Professionalism, Gifted. Flaws: Addict. Bonds: Job, Rich, Has a crush. Occupation: Brewer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 82 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vlorn Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a feathered hat to cover his moderate length brown hair. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: A deeply religious man he believes everything happens for a reason. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Knight arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: He doesn't get along with people that don't share his tastes; and he is compelled to act according to his religious beliefs
Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Religious, Rich. Occupation: Knight
Voice: Scratchy, weak
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 7 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Gimble Folkor, Male Gnome [Permalink]
Personal [hide]
Description: 3'6" and muscular, this southern man likes to wear ponchos typically of a light blue in addition to tight pants. His hair is always cut to a buzz. He has brown eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to fit into much smaller and tighter spaces than normal.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To share knowledge with the world; and he is content
Ideals: Athletic, Gifted, Impeccable, Logical. Flaws: Antagonistic, Mundane. Occupation: Adventurer
Voice: Dutch accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Gadreel Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems, and she perpetually has her shield ready. Her top hat is riddled with cuts and holes. Her eyes are white and she is always smoking a pipe.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She pushes her goals aggressively. She is also a coward if confronted.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mayor arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She has dedicated herself to building a better world.
Motivation: A need for knowledge about a nearby landmark; and she feels threatened by others
Ideals: Fighting, Optimist. Flaws: Ugly, Fearful. Bonds: Rich, Adventurer. Occupation: Mayor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 10 pp.
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