Quelenna Hanes, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a simple yellow robe with pastel stripes complete with hood. Her hair is black and very short. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done she does not care how it got done.
History: Born to a Architect, her father struggled to pay the bills. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She's since become an addict/alcoholic.
Motivation: Wants to work out more often; and seeks redemption
Ideals: Athletic, Professionalism. Flaws: Addict, Antagonistic. Bonds: Poor. Occupation: Armorer
Voice: Nasally tone
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 40 pp. 1 Minor magic item.
Williamina Huckabee, Female Human [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She is physically well-built. Her hair is long and blonde with streaks of black, and is pulled back with small brown clips. Her brown eyes are passionate and lively.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a bit of a xeno-phobe, disliking non-Humans.
History: Born to a Sailor, her mother struggled to pay the bills. She was an apprentice working in her mother's forge. She became a Knight soon after.
Motivation: Dragonborn compassion; and expand her business
Ideals: Joker. Flaws: Racist. Bonds: Attractive, Poor, Job. Occupation: Knight
Voice: Booming voice
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 28 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. Amethyst (40 gp). Zircon (80 gp). Eye agate (4 gp). Silver pearl (40 gp).
Dayereth Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan armored body suit, with a simple brown line shooting up and back down. His skin is fair and his fingers are delicate and long. His chestnut hair is matted, messy, and big. He has a tattooed face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses divination through singing.
History: Born in the south to a Miner, Dayereth learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Miner. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Marshal again; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Miner
Voice: Excited and jittery
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 4 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 3 (-4) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Terran
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 2000 sp.
Balifra Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she sports grey clothing, slightly heavier than average wear. She wears a Stetson hat to hide her balding. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She speaks before she thinks and is too direct. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her father had invested heavily in several trade routes and wanted her to inherit them. She has never given up on her dancing dream.
Motivation: She has money and likes to spend it; and she is currently in port desperately looking for someone to get her out
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Slave, Rich. Occupation: Fisher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 18 (+4) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 360 gp. 1 Masterwork Common Melee.
Vlorn Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a shield on his belt, and carries shields. His hair is cut close to his head. His green eyes lackadaisically let the world flow into them.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Vlorn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He inherited the family business which he has now maintained for 6 years.
Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and expand his business
Ideals: Fighting. Flaws: Hedonist. Bonds: Job, Religious, Criminal record. Occupation: Assassin
Voice: Stutters
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 27 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Gnoll, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 500 gp. Coral (110 gp). Iolite (30 gp). Sard (30 gp). 1 Minor magic item. 1 Minor magic item.
Orsik Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many yellow ritualistic tattoos. He is wearing a perfectly clean shirt and pair of pants. His chestnut hair has been sun bleached extensively. He has amber eyes and a grey hat with a yellow feather.
Personality: Orsik speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and nothing but the best is good enough for him
Ideals: Impeccable, Philantrophist. Flaws: Greedy. Bonds: Attractive, Military, Religious. Occupation: Tanner
Voice: American accent
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 50 gp.
Antinua Amastacia, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears suspenders and blue workpants. Her shirt is grey, and she wears a heavy blue leather apron most of the time. Her auburn hair is braided into rings. Her otherwise smooth face is marked with small tiny scars.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She never wears the same outfit twice, unless she absolutely has to.
History: She was born in a small island village. Over the years she perfected her riding and shooting skills. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is not mentally stable, and does not behave rationally; and she is unsatisfied with her job
Ideals: Joker, Artistic. Flaws: Insane. Bonds: Nature, Job. Occupation: Banker
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 400 gp.
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