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NPC Generator

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Advanced [show]


Riswynn Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her silver hair is slicked back into a classic pompadour. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born a particularly ugly child, much to the horror of her parents. She was an apprentice working in her mother's forge. She has worked as a Body Guard like her mother before her.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and several ex partners dislike her way of doing things and want revenge

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Job, Enemies. Occupation: Body Guard

Voice: Pirate accent

Attributes [hide]

Riswynn Hammerstone, Female Dwarf Aristocrat 7
Medium (3'10") Dwarf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cumpen Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: This woman dresses well, wearing tan shirts, loose pants, and blazers most of the time, and sports empty pouches on her belt. Her blonde hair is braided into rings. She tend to wears goggles to shield her eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She has a small toy that she constantly fidgets with.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. When Cumpen reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Days after completing her studies, news broke out that her hometown was attacked by giants. Cumpen was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: A deep hatred of giants; and many giants want her driven away

Flaws: Addict. Bonds: Attractive, Religious, Enemies, Military. Occupation: Map Maker

Voice: Sounds elderly

Attributes [hide]

Cumpen Miggledy, Female Gnome Cleric 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)18 (+4) 9 (-1)14 (+2)
Skills Persuasion +4, Religion +6
Senses Passive Perception 9
Languages Common, Gnome, Elven, Gnoll, Infernal, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Senteq Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is cut short with large spiked bangs in the front. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Senteq was born in the south. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Opinionated, Persistence, Fighting. Flaws: Addict. Bonds: Adventurer. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Senteq Miggledy, Male Gnome Wizard 10
Small (3'4") Gnome, Chaotic Good (CR 10)
Armor Class 13
Hit Points 12 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)16 (+3) 14 (+2)15 (+2)
Skills Acrobatics +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Goblin, Sylvan
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154443320

Possessions: Deep blue spinel (800 gp). Tiger eye turquoise (5 gp). Golden yellow topaz (800 gp). Rich purple corundum (1600 gp). Golden yellow topaz (800 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Garrick, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear flannel. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise gray. His teeth are white and perfect.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Sold as a small child to a wizard, Bernard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bernard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bernard. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record, Mentor. Occupation: Jeweler

Voice: Ums and uhs a lot

Attributes [hide]

Bernard Garrick, Male Human Monk 7
Medium (6'2") Human, Lawful Evil (CR 7)
Armor Class 9
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 12 (+1)13 (+1) 14 (+2)18 (+4)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Aline Perceval Burke, Female Half-Elf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'8" has a big stupid grin on her face most of the time. She wears tight fighting clothing, which leaves very little to the imagination. She sports a flattop hair cut. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Aline was born in the south. At a young age she loved to build and create. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aline fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Persistence. Bonds: Attractive, Nature. Occupation: Scribe

Voice: Scandinavian accent

Attributes [hide]

Aline Perceval Burke, Female Half-Elf Fighter 5
Medium (4'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 18 (+4)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 6000 sp. Moss agate (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beast Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her gray fur is lengthy. She wears crescent spectacles with a black brim.

Personality: She is almost excessively polite to everyone, even when angry. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: When she was but 8 years old her parents immigrated from the west. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants her loneliness to end

Ideals: Fighting, Athletic, Joker. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Soapmaker

Voice: Hollow voice

Attributes [hide]

Beast Blossom, Female Tabaxi Sorcerer 3
Medium (5'8") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)11 (+0) 14 (+2)13 (+1)
Skills Athletics +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


Uraim Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and is typically in his Mayor uniform. His chestnut hair is cut short. He wears crescent spectacles with a black brim.

Personality: Uraim is depressed about a lot of things. He tends to be a nihilist. Animals are drawn to him, and he is able to talk to them.

History: Uraim was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: He feels kind of lost in life; and marry his brother to traveling adventurers

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Family, Rich. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

Uraim Rubyeye, Male Dwarf Warlock 10
Medium (4'5") Dwarf, Chaotic Good (CR 10)
Armor Class 11
Hit Points 75 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)10 (+0) 18 (+4)7 (-2)
Skills Perception +8, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 130 pp. Malachite (7 gp). Violet garnet (1300 gp). Rhodochrosite (7 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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