Syllin Runghold, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a simple burlap shirt and baggy pants. She conceals her hammer with her veritable burlap sack of a shirt. Her long golden hair is drawn into a two foot long braid. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She has a minor phobia of water and hates getting wet.
History: Sold as a small child to a necromancer, Syllin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. Days after completing her studies, news broke out that her hometown was attacked by illithids. Syllin was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.
Motivation: She is wracked by social anxiety.
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Enemies, Mentor. Occupation: Carpenter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 8
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
Possessions: 200 gp. Bloodstone (50 gp). Azurite (15 gp). Deep blue spinel (1500 gp). 1 Minor magic item.
Adam Bentley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a lot of dark rich colors, with gold accents. His auburn hair is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Adam has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Butcher
Voice: Whispers
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 30 gp.
Finellen Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with grey colored cloaks and clothing, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'1" when asserting herself. Her silver hair, when down, is lengthy. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Finellen was born the youngest of three triplets. Like her mother and her sister before her, after school she went straight into learning to become a Unemployed. She has drifted from career to career and currently works as a Unemployed.
Motivation: Further expansion of business; and she is unsatisfied with her job
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Family, Job. Occupation: Unemployed
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 10000 cp. 1 Masterwork Common Melee.
Therai Sage, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. His red hair is greasy and uncared for. He wears an eyepatch.
Personality: He has a massive crush on the younger sibling of the Mercenary who has hired him part-time. He is a font of random trivia from the lore and stories he has discovered
History: Therai was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has drifted from career to career and currently works as a Mercenary.
Motivation: Wants to open a new tavern; and he's attracted to the pc
Ideals: Logical. Flaws: Ugly. Bonds: Has a crush, Job, Criminal record. Occupation: Mercenary
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 28 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 19 (+4) |
Senses Passive Perception 17
Languages Common, Aquan
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 700 gp.
Ella Yeardley, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and wears dark leathers with embroidery. Her hair is short and golden. She wears crescent spectacles with a black brim.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. Energy wise she seems alert and responsive.
History: Born in a small village she learned the ways of the warrior from her father. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants revenge against goblins
Ideals: Justice, Professionalism, Fighting. Flaws: Ugly. Bonds: Debt. Occupation: Junk Dealer
Voice: Speaks in third person
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 300 sp.
Shedinn Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is bristling with hidden weapons, mostly scythes and swords. His red crest is braided into rings. He wears crescent spectacles with a black brim.
Personality: Shedinn wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Shedinn hails from a village terrorized by orcs. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has been a successful dealer in antiques buying low and selling high.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Disciplined, Entrepeneur. Bonds: Criminal record, Adventurer, Enemies. Occupation: Gardener
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 360 gp. 1 Masterwork Common Melee.
Saphara Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She carries a battered kukri and tarnished bow as well. She wears a top hat to cover her moderate length copper crest. Her gold eyes peer out from beneath her top green hat.
Personality: She is fixated on the number 94. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. A true patriot, Saphara would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born into a rich family. She helped her father out around the business and became quite the natural. She inherited the family business which she has now maintained for 4 years.
Motivation: Further expansion of business; and she has comitted a past crime that haunts her to this day
Ideals: Fighting. Flaws: Insane. Bonds: Military, Rich, Job, Criminal record. Occupation: Brewer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 15 (+2) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Red spinel (100 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
