Symma Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. Her golden hair is unkempt and raggedy. Her eyes, though not visible through her cowl, are gray.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Symma was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Fletcher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is content; and she feels that her past leaves her morally obligated to help
Flaws: Ugly, Mundane. Bonds: Poor, Criminal record. Occupation: Fletcher
Voice: Italian accent
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 18 (+4) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 70 gp. 1 Masterwork Heavy steel shield.
Volen Kensley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is lean but muscular and wears dark leathers with embroidery. She has a very tight haircut. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born to loving parents in a slum to the south. She moved from fad to fad and when she turned 15 she discovered painting. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: An old rival family wants her found.
Ideals: Artistic, Professionalism. Flaws: Ugly. Bonds: Poor, Family. Occupation: Bellfounder
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 103 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 18 (+4) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1100 gp. Golden circlet with four aquamarines (2000 gp). Brass mug with jade inlays (500 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (700 gp).
Mormo Respect, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black collared shirt and red pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. He has no hair. His silver eyes are passionate and lively.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He pushes his goals aggressively. He is also a coward if confronted.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their son. He worked as a Body Guard, and he later adopted a second son.
Motivation: His religion dominates his actions; and to unite with his brother
Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Religious, Family. Occupation: Body Guard
Voice: Timid voice
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 7 (-2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 220 gp. Banded agate (16 gp).
Gilbert Tatum, Male Human [Permalink]
Personal [hide]
Description: This man wears a simple brown robe with black stripes complete with hood. He has a penchant for wearing a ring with an oversized amber on his left hand. He sports a long blonde beard, and similarly colored long hair. He has gleaming, smiling hazel eyes.
Personality: He has always had a great fascination with Elven culture. He would rather hide behind his crafts than deal with other people.
History: Gilbert was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Tanner, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and he is greedy
Ideals: Artistic. Flaws: Racist, Shy. Bonds: Rich, Job. Occupation: Scribe
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 47 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +4
Possessions: Iolite (80 gp). Blue quartz (14 gp). Jade (150 gp). Alexandrite (300 gp). Aquamarine (300 gp). Moss agate (14 gp). Iolite (80 gp).
Chay Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: He wears professional attire. His chestnut hair, when down, is lengthy. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.
Ideals: Fighting. Flaws: Addict, Mundane. Bonds: Attractive, Job. Occupation: Tanner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Giant, Goblin, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 200 gp. Azurite (9 gp). Deep blue spinel (1000 gp). Eye agate (9 gp). 1 Minor magic item.
Armara Frailty, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is dressed in an above average manner. She has a penchant for wearing a ring with an oversized jet on her right hand. Her silver hair is braided into rings. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She dropped out of school before completing her studies. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: To share knowledge with the world; and she has a rivalry with the church that dominates her actions
Ideals: Logical. Flaws: Secretive. Bonds: Attractive, Rich, Religious. Occupation: Crown-heir
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 6)
Armor Class 9
Hit Points 21 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 100 gp. Moss agate (11 gp). Amber (120 gp). 1 Minor magic item.
Thorpe Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He likes to wear ponchos typically of a light red in addition to tight pants. He has a long golden beard with little hanging trinkets. He has amber eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He got into the Stableman business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thorpe grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thorpe. He has taken up work as a Stableman and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and he is content
Ideals: Disciplined. Flaws: PTSD, Mundane. Bonds: Criminal record, Job. Occupation: Stableman
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 49 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 6000 sp. Jeweled anklet (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). 1 Minor magic item. 1 Minor magic item.
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