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Advanced [show]


Uthemar Ariessus, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in blue turtlenecks beneath a grey coat with pastel slacks. He wears a small hat to cover his moderate length blonde hair. His fierce brown eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Uthemar was born in the east. At a young age he loved to build and create. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Rich, Adventurer. Occupation: Seamstress

Voice: Squeaky

Attributes [hide]

Uthemar Ariessus, Male Elf Sorcerer 1
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 5000 cp.


Social Check DCs


Dagger Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and has a large pastel mantle and cape that has been intricately interwoven into her red robe. She keeps her long black fur kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is happy with her job as a Cartwright. She turns her eye from what people do, preferring to live and let live. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Cartwright work with an outfit from a few towns over. Cartwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Cartwright.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Job, Rich. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Dagger Of Wine, Female Tabaxi Cleric 6
Medium (4'11") Tabaxi, Lawful Good (CR 6)
Armor Class 10
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)7 (-2) 15 (+2)14 (+2)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 200 gp. 1 Magnifying glass.


Social Check DCs


Ildrex Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His clothes are grease stained in places. His red crest is slicked back into a classic pompadour. His eyes are red and catlike.

Personality: Ildrex wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a slaver, Ildrex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He left for the west, certain he would find work there.

Motivation: He wants to get laid; and meet up once more with his childhood friend

Ideals: Disciplined, Extrovert. Bonds: Poor, Immigrant, Mentor. Occupation: Scribe

Voice: Booming voice

Attributes [hide]

Ildrex Argenthrixus, Male Dragonborn Paladin 6
Medium (6'3") Dragonborn, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)10 (+0) 8 (-1)17 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Ranala Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She has a large blue mantle and cape that has been intricately interwoven into her green robe. Her brown hair is unkempt and raggedy. Her eyes are brown and beady.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to a pair of big game hunters, but was frequently ill as a child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Brewer. She inherited the family business which she has now maintained for 5 years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Brewer

Voice: Italian accent

Attributes [hide]

Ranala Shadowcloak, Female Gnome Sorcerer 11
Small (3'4") Gnome, Lawful Good (CR 11)
Armor Class 11
Hit Points 43 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Athletics +3, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 1400 gp. A miniature golden chest with tiny emeralds lining the top (40 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Embroidered and bejeweled glove (1000 gp). A necklace of small pink pearls (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver comb with moonstones (800 gp). 1 Minor magic item.


Social Check DCs


Seven In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is perpetually draped in fineries, but all of this concealed by her earthly robes., and sports empty pouches on her belt. Her brown fur is lengthy and is close to two feet long. This hazel eyed westerner is not easily forgotten.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. From her teen years she was always beautiful and desirable, so people have always doted on her. She inherited the family business which she has now maintained for 7 years.

Motivation: Expand her business; and further expansion of business

Ideals: Artistic. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Job. Occupation: Masseuse

Voice: Rhymes sentences (sorry)

Attributes [hide]

Seven In Shadow, Female Tabaxi Barbarian 7
Medium (5'3") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 58 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 11 (+0)17 (+3)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Kendal, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has the majority of his body covered in plate. He sports a long red beard, and similarly colored long hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He wants nothing more than to rejoin the army; and seeks redemption

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Map Maker

Voice: Eastern European accent

Attributes [hide]

Roland Kendal, Male Human Ranger 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 15 (+2)13 (+1)
Skills Athletics +3, Stealth +2
Senses Passive Perception 12
Languages Common, Infernal, Aquan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 cp. 1 Chain shirt.


Social Check DCs


Odo Landon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Spy does. He has moderate length golden hair. He has hazel eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the south to a Spy, Odo learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Spy for hire.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Job, Criminal record, Mentor. Occupation: Spy

Voice: Rhymes sentences (sorry)

Attributes [hide]

Odo Landon, Male Human Ranger 11
Medium (6'0") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 41 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)16 (+3) 8 (-1)11 (+0)
Skills History +7, Survival +3
Senses Passive Perception 9
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 900 gp. Rock crystal (70 gp). Rose (70 gp). Deep green spinel (120 gp). Malachite (14 gp). Coral (120 gp). Iolite (70 gp). Chrysoberyl (120 gp). 1 Minor magic item.


Social Check DCs

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