Barendd Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears brown trousers with blue and grey striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Barendd has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to have a good time and be beloved; and retire the richest man in the west
Ideals: Optimist, Entrepeneur. Flaws: Ugly, Disease, Insomniac. Occupation: Banker
Voice: Hissing voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 9)
Armor Class 11
Hit Points 68 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Dwarven, Undercommon, Infernal
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 600 gp. Golden yellow topaz (400 gp). Deep blue spinel (400 gp). 1 Minor magic item.
Luthra Turen, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail and is in decent physical shape. Her black hair is drawn into a tight pony tail with a card scrunchie. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She loves telling others what to do and how they should feel about things. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Luthra was born in the east. At a young age she loved to build and create. Through the years after Luthra was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Luthra's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and regain custody of her son
Ideals: Opinionated, Persistence. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Tanner
Voice: Timid voice
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Celestial, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 29000 cp. 1 Minor magic item.
Left-Handed Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears an entirely brown suit with violet socks and a vest with buckled shoes. She has no fur. Her fierce amber eyes like to dwell on things.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Gifted from a young age, Left-Handed studied abroad. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Impeccable, Opinionated, Gifted. Flaws: Ugly. Occupation: Scribe
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Elven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp. 1 Superior lock.
Oren Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has amber eyes and a red hat with a blue feather.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised in a plains tribe. His father was a soldier and died while he was still young. Oren was left his father's suit of armor and trained in its use and care. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A deep hatred of drow; and he is terrified, and will act out of fear
Ideals: Joker. Flaws: Fearful. Bonds: Nature, Military, Enemies. Occupation: Merchant
Voice: Slurs words
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 52 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Druidic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: Large well-done wool tapestry (200 gp).
Gildmak High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is cut jaggedly and amateurishly. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses divination through singing.
History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Scribe.
Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and wants to open a new tavern
Ideals: Gifted. Bonds: Rich, Attractive, Job, Mentor. Occupation: Scribe
Voice: Jittery and nervous
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 pp.
Horza Moreno, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear white tank tops with pastel pants. He sports a long black beard, and similarly colored long hair. He wears a mask on his face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in a small village he learned the ways of the warrior from his mother. He moved from fad to fad and when he turned 15 he discovered painting. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Wants to work out more often; and to end his boredom
Ideals: Athletic, Fighting, Artistic. Flaws: Mundane, Shy. Occupation: Unemployed
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 5)
Armor Class 10
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 600 gp. Tourmaline (100 gp). Golden pearl (100 gp). Fire opal (1200 gp).
Antrara Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears silk and lounges about seductively. Her scarlet crest is drawn into a tight pony tail with a rose scrunchie. Her fierce red eyes like to dwell on things.
Personality: She will rave to anyone who will listen. She is obsessed with a lost civilization.
History: She is the product a well kept family trust fund and as such has never really known need. She was an athlete and attended two major summer competitions. She never won. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She is not mentally stable, and does not behave rationally; and she is greedy
Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Adventurer, Rich. Occupation: Adventurer
Voice: pre-pubescent
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 60 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!
